mirror of black ice
Ichthyic
Member Posts: 89
the mirror image effect states you will specifically get 6 images for 3 turns when used.
in reality, the number of images entirely depends on who uses it.
my warrior classes get 3, my mages get 6 (sometimes up to 8).
so it's obviously tracking the spell power based on the current mage level only.
I have no idea if there is even a way to get it to have the same power regardless of who uses it (one could hope), but the description is wrong, regardless.
in reality, the number of images entirely depends on who uses it.
my warrior classes get 3, my mages get 6 (sometimes up to 8).
so it's obviously tracking the spell power based on the current mage level only.
I have no idea if there is even a way to get it to have the same power regardless of who uses it (one could hope), but the description is wrong, regardless.
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for kicks, I tried changing the power level of the item from 0 to 18 in an editor, but that had no effect.
also, changing the value for "cast at level x" had no effect on the number of images... not patient enough to see if it had any effect on duration.
easy enough to change that value.
cheers.
EDIT: see below. I have this all figured out and know how to fix this issue for ANY item and ANY spell now.
I can haz jub?
turns out, with spells that check for level, if you aren't of the caster type it checks level for, then you have to specify the specific level of the effect, from INSIDE the spell table itself.
so, for mirror image, you have to go to the mirror image type effect instead of the cast spell type effect.
then it indeed casts the right number of images, no matter who uses it (you just specify the number of images to use as one of the parameters of the effect; it's obvious where to enter that when you open the effect to edit it).
I can post the detailed fix if you wish.
so, under the item abilities, the mirror pendant has two: blur and mirror image
for the second magic ability, mirror image, go into the page for that, and scroll down to the effect type.
instead of type: Cast spell, you want to use type: Mirror image (119). now, when you edit THAT type, you get the options for how many images you want to use, the power, the duration, etc.
also, you need to manually add the effects types so that the sound and visuals play.
so, instead of "Cast spell" as the only effect, this is replace by the following (it's easiest just to copy these strings from the appropriate level of mirror image from inside the mirror image spell itself):
Type: Mirror image (119) ...etc
type: Display string (139) ... etc
type: play sound (174) ...etc
type: play visual effect (215) ...etc
type: translucency (66) ...etc
so it just manually specifies everything.
works perfect.
whee!
IRGENIUS