#12303 Selection state of familiars should not be removed when loading a save
argent77
Member Posts: 3,478
As the title says, selection states of familiars or familiar-like creatures are stored in saved games, but not restored when you load them. As a result you have to manually select the creature(s) after each reload.
It becomes especially annoying if you want to leave an area but get the infamous "You must gather your party before venturing forth" message instead because your familiar has been left behind somewhere on the map.
Actually I'm not sure if this is a bug report or a feature request. Can one of the people involved tell me more? ( @Avenger_teambg @Gate70 )
It becomes especially annoying if you want to leave an area but get the infamous "You must gather your party before venturing forth" message instead because your familiar has been left behind somewhere on the map.
Actually I'm not sure if this is a bug report or a feature request. Can one of the people involved tell me more? ( @Avenger_teambg @Gate70 )
Post edited by Gate70 on
0
Comments
Example of the GAM structure for the ToB Ferret after saving while the creature was still selected:
The problem is, I couldnt "renew" the Familiar, nor cast a new one ("Familiar already summoned" warning). So I had to kill it myself (and endure a Con loss) to have him selectable and playable again...
Any clues what caused this?
P.S.: I sometimes talk to him in the middle of the battle to save him in dangerous situations; maybe this must have messed with familiar in any way...
I would say it is a bug, the state is known but ignored. Raised it on that basis.
Unselectable. Probably what Argent77 has mentioned about dire charm at http://forum.baldursgate.com/discussion/40890/12304-familiars-should-not-lose-their-familiar-status-after-being-dire-charmed
Thanks