Thief skill points and dual-classing into specialist kit
pwaring
Member Posts: 81
I'm part-way through playing a fighter/thief (dual-classed, mainly to get the extra HP) and I've got to the stage where I have over 150 points in Hide in Shadows and Move Silently (200+ including rings, armour and boots). I don't have anything else to spend my points on as I already have 100 in Set Traps, Imoen is my find/disarm traps and lockpicker and I don't bother with pickpocketing as most of the characters with decent kit hand it over as a reward (good) or get killed (evil). Can I continue to put points in the same two skills, or does there come a point where there's really no extra benefit? I can hide in plain daylight even with the penalties - in fact the only things which stop me are True Sight and line of sight (if I run round a corner I can disappear before the bad guys catch up).
I've also heard that anything above 255 'wraps round' back to 0 as the values were stored in a byte - has this been fixed in EE? Some forum posts say yes, others suggest not...
Finally, when I came to dual-class I wanted to select the Assassin kit, but it wasn't an option (neither were any of the other kits). I know I can dual class from a thief kit to a fighter, but it doesn't seem that I can go the other way - is that definitely the case?
I've also heard that anything above 255 'wraps round' back to 0 as the values were stored in a byte - has this been fixed in EE? Some forum posts say yes, others suggest not...
Finally, when I came to dual-class I wanted to select the Assassin kit, but it wasn't an option (neither were any of the other kits). I know I can dual class from a thief kit to a fighter, but it doesn't seem that I can go the other way - is that definitely the case?
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Comments
These are the only three thief skills that benefit from having higher than 100 in the said skill.
And one cannot dual into a kit. You may dual from a kit to an unkitted class, but the other way is not possible.
I personally made a Berserker->Shadowdancer character in an 'unmodded' game, but I had several issues ranging from too many thief skill points to too high of a backstab multiplier. I actually had to create a custom spell that I could cast on my character to permanently lower her backstab multiplier by 1. I also turned Imoen from a thief/mage into a thief/conjurer. The spell restrictions seemed to work fine but the bonus spell slots did not work at all so I had to make another custom spell to give those to her.
As for the wraparound thing... That was a bug that has since been fixed. No need to worry about that anymore.