Hated Black Pits 2 ending (spoiler)
IntoTheDarkness
Member Posts: 118
I didn't particularly enjoy battles because they were too difficult. I played on core rules and had to repeat many of the battles(especially vs vampires and the final one) to beat them for the sake of stories.
Ending didn't explain much and the fact that my party that slew tons of demons, angels, dragons, and god spawns is teleported elsewhere by stupid Baeloth is ridiculous. Is Baeloth some kind of a god? I hated every intersection with him(I knew it was Baeloth) and looked forward a chance to kill him. What a disappointment. Seriously, is this what I get after hard earned victories through 20 fights?
We don't even get to kill Dennaton. He mocks the player to the last moment before getting killed by his mysterious master. BP3 is most likely not coming out so why have Baeloth and Dennaton toy with the player, giving us the big middle finger?
I usually don't whine about 'why can't we kill x' in games because I don't mind bad endings at all as long as it's interesting narrative-wise but Black Pits felt like a chore and ending made me feel my efforts were for naught since it was neither satisfactory nor interesting narrative. It doesn't even make sense. So I just stomped planar hunters that survived encounter with Tarrasque, however I can't murder Baeloth when he is laughing his ass off calling us pitiful performers of pathetic power? Since when did Baeloth become more powerful than Planar hunters and why should we cope his existence before he uses teleportation spell on us?
Did anyone feel similar?
Ending didn't explain much and the fact that my party that slew tons of demons, angels, dragons, and god spawns is teleported elsewhere by stupid Baeloth is ridiculous. Is Baeloth some kind of a god? I hated every intersection with him(I knew it was Baeloth) and looked forward a chance to kill him. What a disappointment. Seriously, is this what I get after hard earned victories through 20 fights?
We don't even get to kill Dennaton. He mocks the player to the last moment before getting killed by his mysterious master. BP3 is most likely not coming out so why have Baeloth and Dennaton toy with the player, giving us the big middle finger?
I usually don't whine about 'why can't we kill x' in games because I don't mind bad endings at all as long as it's interesting narrative-wise but Black Pits felt like a chore and ending made me feel my efforts were for naught since it was neither satisfactory nor interesting narrative. It doesn't even make sense. So I just stomped planar hunters that survived encounter with Tarrasque, however I can't murder Baeloth when he is laughing his ass off calling us pitiful performers of pathetic power? Since when did Baeloth become more powerful than Planar hunters and why should we cope his existence before he uses teleportation spell on us?
Did anyone feel similar?
Post edited by IntoTheDarkness on
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I still did not figure how the spoiler thing works so I just warn you that what's next in my post is spoiler:
The master is Szass Tam, Zulkir of Necromancy, basically a lich of immense power, most powerful amongst the Zulkir. You can meet him during Neera's quest, even exchange some blows with him. It is by the way one of the hardest fights added by EE, much harder than Irenicus for example. Dennaton mentions "how do you plan to eliminate Aznar?" or something like that. He means of Aznar Thrul, who's another Zulkir, the one of Evocation I believe, and he gets killed by some fiend sent by Szass Tam quite shortly after BP2 event (according to the date you can see when you press pause). Zulkirs are basically top-class mages on top of the Thayan hierarchy . There is one of them for each school of magic except wild magic which is considered dangerous in Thay.
When you see how powerful his Planar Hunters, you can imagine how strong he is.
EDIT: by the way, Autarch Vicross from Neera's quest is an Autarch from Priador, the region ruled by Aznar Thrul
As for where Baeloth takes your team, well, nothing has been confirmed so far, but we can look forward to a Black Pits 3 where Baeloth is again your master. As for the way he overwhelms you that easily, my hypothesis was that he just put some spell component in meals or things like that, much like Irenicus in Spellhold. By then, if you are soloing, Irenicus would be a mere piece of cake (as you should have like 4m experience when you reach Spellhold) and he still manages to get you fairly easily. I was not so disappointed by the end though, but that may be because I really love Baeloth.
As to why he was in Dennatons area, I'd like to know that too.
Maybe the Planar hunters came for him?
The last fight was challenging because there were multiple threats coming at you from all sides. A single monster, no matter how powerful, is going to melt like butter against a 6 man party who are level 30+...
And a succesful wish is required to kill the monster permanently.
Umm, imprisonment may work, though. It is not stated the monster is immune.
And @Arunsun , the Tarrasque IS tightly bound to the Prime but the effect is NOT being impossible to imprison. Rather, it is one of the only ways to defeat it.
"the primordials created only one tarrasque, which now slumbers within the world’s core." This is essentially how Imprisonment works.
"ancient texts seem to indicate that there might be a way to finally and ultimately deal with the creature, if one could somehow deceive it, luring it into another plane and sealing it there."
Quoted from: http://forgottenrealms.wikia.com/wiki/Tarrasque