Drizzt move speed
Edvin
Member, Translator (NDA) Posts: 3,244
I am not sure if is it bug, but Drizzt was always in state permanent haste state in BG.
That is understandable because " true Drizzt " wear " Bracers of the Blinding Strike " ( on his legs... ), but Drizzt in game does´t have anything like that. There is not any explanation his speed then.
Drizzt should have that bracers or at least Boots of speed.
That is understandable because " true Drizzt " wear " Bracers of the Blinding Strike " ( on his legs... ), but Drizzt in game does´t have anything like that. There is not any explanation his speed then.
Drizzt should have that bracers or at least Boots of speed.
Post edited by Balquo on
0
Comments
He have only armor and two scimitars.
( Also, where is his Guenhwyvard statuette ? )
( I was never understand this )
He should drop them.
His unnatural speed is item effect ( " Bracers of the Blinding Strike " ) Boots of speed, not his race or character ability.
I believe they are also intended to be slower than the boots you can equip, otherwise they would have equipped the regular boots on drizzt and made the slot undroppable instead of equipping him with custom undroppable version
Scimitar Yamato+4 gives also +1AC so it is Scimitar +5 ? Bullshit...
Nearly all weapons +3 have some special power and power Drizzts scimitar Defender is +2AC.
btw: His second scimitar +3 Frostbrand have also special power but missing description.
Frostbrand gives +50 % fire resistance ( i was notice this by accident when i was looking on my character resistance list )
*wink*
I've read Boots of Speed are getting the Haste icon, but has the 'attacks per round, round up' bug been addressed?
Apparently the BG1 Boots of Speed use the opcode for Movement Speed Bonus while the BG2 version uses Haste (which also gives Haste benefits). BGEE is using the BG2 engine and usually version of items... but... hasn't had any official selection of which version yet... Issues involve consistency and whether Haste makes it overpowered. I'd make it the Movement Speed Only type if I could since Haste does increase APR, I believe, though I don't know about the "round up" bug.
HOWEVER it does not actually increase the number of your attacks, which result in you seeing a lot of swing animations made by your character that don't actually cause any hit rolls.
Only after you reach about 5 APR (max i think) through levels and weapon specialization will your attacks again be synchronized with the attack animations.
A very annoying thing in my opinion.
His gear:
Figurine of wondrous power
Bracers of the Blinding Strike
Drizzt's mithral chainmail
Mooshie's Longbow
Icingdeath
Twinkle
( plus some throwing daggers )
If he using it, he have it !
So set his move speed to normal or give Drizzt " Bracers of the Blinding Strike ".
The devs could have made the items and made them undroppable anyway, considering the swords and chainmail are already too powerful for BG1.
( It will be much harder kill him in BG:EE without using bugs and cheats )
btw: Devs are´t gods, they do´t know everything...
That´s why we have bug report and feature requests.
Maybe he didn't yet have some of the items you listed in the Bhaalspawn saga timeline?
( But wrong )
The Iron Crisis was an event occurring in 1368 DR in which the Iron Throne plotted to destroy the iron supply of the Sword Coast by poisoning the iron from the mines of Nashkel with alchemy.
Drizzt wore the bracers on his hands during 1358 DR, then he start wearing them on legs.
In 1368 DR Drizzt have all items what i was wrote.
I doubt the Overhaul crew is going to change any of it so your best bet is to make a mod of it if you really want them. Items are easy to make, and so is adding/removing them on an existing creature.
There are already Bracers of Blinding Strike in BG2 but they're just improved haste once per day
The figurine is the thing that summons his panther, Gwesomething? I think some mod adds this already. (Too) Many mods about Drizzt already, though most are unlikely to make it to BG:EE