Must... contain... rage... (possible Spoilers)
sluckers
Member Posts: 280
Is there a way to break back IN to the Spellhold maze?
Acquired bag of holding, loaded it up with high value items while John C. Rielly and Will Ferrell's exclamation 'Look at all the room for activities!' rang out in my head. Made it out of the maze, survived the showdown and then, while scavenging the battlefield and doing a bit of inventory re-arrangement, saw that the bag was gone.
Probably one of those 'I can carry no more, that item has been dropped' moments that escaped my notice.
Now all I can hear is Jason Bateman's 'Pepper Brooks' from Dodgeball taunting me; "Ouch-town, population you, bro!"
Now if you'll excuse me, I'm going to go cry in a corner. Then, when I can return to the game, see if I can't find my way back into the place.
Probably one of those 'I can carry no more, that item has been dropped' moments that escaped my notice.
Now all I can hear is Jason Bateman's 'Pepper Brooks' from Dodgeball taunting me; "Ouch-town, population you, bro!"
Now if you'll excuse me, I'm going to go cry in a corner. Then, when I can return to the game, see if I can't find my way back into the place.
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Do you know in which room or area you lost it ?
The global idea is to "console" you to that area and then back again to your current area.
You can try this if running on a PC - no idea how to proceed on mobile devices.
1-The line
'Program Options', 'Debug Mode', '1',
is required in your baldur.ini file. (no final comma if this is your last line)
2- Launch the game, Note your current area number (press x while the cursor is on the map, it will indicate the mouse position and your current area).
3- After that, call the console with ctrl + space
and type the following line at the bottom of the screen:
CLUAConsole:MoveToArea("ar****")
where ar**** is the file name of the area you want to go to.
You can read a list of area codes here: http://gibberlings3.net/iesdp/appendices/area_lists/bg2aref.htm
In your case this is one of the ar15** code, likely to be ar1512 or ar1513 or ar1514
Find your bag.
Then call the console again and type the same command but this time you use the area code seen in step 2.
Don't know if the game will save the state of all areas but you try, it just takes a few seconds to do so.
CLUAConsole:CreateItem("BAG31");
While the bag on first sight kind of blew my mind, the items inside (I realized later) were likely only to be sold, as I'd stashed them away upon finding new items. So I suppose all I really missed out on was a good chunk of gold in the end. Many thousands, no doubt, but just gold. I'll simply have to kill a few more baddies to make up for it.