#16091 Import script should not get broken if a save is made while it is running
Ma Cha
Member Posts: 1
I received the sword of Chaos 2 times without cheating!
- Multiplayer game (6 characters of my creation)
- Irenicus's Dongeon
My team killed the Cambion - the sword dropped (which is not normal?) -, then helped the Djinni - the sword was givin (as usual).
Thanks!
- Multiplayer game (6 characters of my creation)
- Irenicus's Dongeon
My team killed the Cambion - the sword dropped (which is not normal?) -, then helped the Djinni - the sword was givin (as usual).
Thanks!
Post edited by Gate70 on
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Comments
Thanks
The cambion now has the sword.
Import02.2da should replace the genie's sword with one of the other items via ohimport.bcs?
I'm currently thinking this script doesn't always run but not sure why and can't reproduce at will (it happened to me in one run and when I tried to reproduce with the same character it worked as expected).
Genie have chaos in his inv which converts into some weapon from ohimport.bcs ...
Script executing right after(or when) djini created(activated) (maybe when u talking to him to fast, script for some reason won't activate)...
malaaq.bcs ActionOverride("Malaaq",Wait(1)) remove this line and try more.
OH_import02 variable is not set.
MISC47 Golden pantaloons were imported.
CHAN03 Mail of the Dead was present on Ilyich.
Thanks