Kits for Dual Class the Second Class
Gloomfrost
Member Posts: 273
Well after half hour reading through the search results i can't seem to find my answer.
I remember following BG2 over on Planet Baldur's Gate as kits were being developed and "they" said kits would only work for the first class in a dual class character.
I think they said it was some sort of engine limitation.
Yet "they" also pointed out gnomes could be duals class for first and second class (illusionist if dual classed to a mage by default).
So my question is has anyone officially said we can chose a kit for our second class? or maybe for both classes like the gnome who defaults to illusionist if mage is the second class?
Thank in advance!
I remember following BG2 over on Planet Baldur's Gate as kits were being developed and "they" said kits would only work for the first class in a dual class character.
I think they said it was some sort of engine limitation.
Yet "they" also pointed out gnomes could be duals class for first and second class (illusionist if dual classed to a mage by default).
So my question is has anyone officially said we can chose a kit for our second class? or maybe for both classes like the gnome who defaults to illusionist if mage is the second class?
Thank in advance!
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Comments
The only mage a Gnome can be is Illusionist, and they'd have to be an Illusionist to start with. (or Illusionist\thief Illusionist\cleric)
Anyone know if any official word has been given?
Funny Jaxsbudgie you mentioned Swashbuckler going to be my first character when GB:EE comes out a half orc. Never played one before, ever.
swashbuckler/kensai/conjurer
I would like to play a fighter(first class)/swashbuckler(second). It would trade better THAC0 for lower AC and thief skills, you'd still be capable of whirlwind but not greater. It would be powerful (eventually) but dualling is all about biding your time for that pay off.
I'd be in favor of allowing a non-kitted class to choose a kit when dual-classing; or to allow a multiclass character to choose a kit for one of their classes. It only seems "fair".
I doubt it's feasible, though, with the limited time left for development. Not because the engine couldn't handle it, but because you'd have to design a UI screen where you choose your kit.
It's not like there's some PVP ladder. It's a single player game. If you feel something makes the game "too easy," then don't do it.
Personally, I'd like to ability to dual-class into Assassin. It's the only kit I can think of you'll never see in a dual-class simply because assassins don't gain benefits til really late in the game so switching out of it into fighter, mage or cleric is a waste of time. A fighter 10 dual-classing into Assassin would be pretty freakin' powerful but still wouldn't be as totally broken as the Kensai/Thief I had. I fail to see the problem here.
Since when is having MORE options at character creation and character development a bad thing?
Myself, I still won't use them, I never really enjoyed dual classing. But I also use a mod to let all my fighter/x multiclasses reach grand mastery cause I think its bs that they can't.
*Shrugs* even if they don't add it, there is always Shadowkeeper.
I'm on the fence of multi-class characters getting a kit, but wouldn't say no to such a feature. I do not support muti-class characters getting two kits. This is a polarizing issue it seems. There's a good discussion on that topic here:
http://forum.baldursgate.com/discussion/2796/double-kits/p1
http://forum.baldursgate.com/discussion/3004/fat-thread-multiclassing-and-such
Yes essentially anything that is not cosmetic is a cheat.
To be "the best in all aspects," you can make a bard or a fighter/mage/thief. That option is already in the game and will not be affected if we make it so people can dual-class into a kit.
Kitting INTO a dual-class would not be any more overpowered than hundreds of options ALREADY IN THE GAME. I don't see how adding more options and therefore more replay value is a bad thing under any circumstance. The people who want it will be estatic. The people who don't want it are typically anti-dualing anyway so I doubt they'd really be up in arms over a change they wouldn't utilize.