Diviner --> ? Dual Class
gnaumiec
Member Posts: 62
Hey everyone, I wanted to start a new playthrough of BGEE and was trying to think of a unique class combo I haven't tried before. Was wondering if anyone tried dual classing a diviner. My thought process is some kind of warrior or thief who has a vague notion of the events to come. I would limit myself to only divination spells and dual at some point to thief or warrior. Maybe use EEKeeper for an assassin so Charname just kinda "knows" where his targets are or maybe a bounty hunter, again, just "knowing" where and when to lay down some traps. A wizard slayer combo is also of particular interest. Charname would know when he would come into combat with magic users, and using his divination "gifts," be able to counter them more efficiently. This would also kinda account for meta game knowledge.
Anyways, if anyone had any insights/suggestions into a playthrough I would appreciate it, i.e. when to dual class, interesting dual class comobs, etc.!
Thanks!
Anyways, if anyone had any insights/suggestions into a playthrough I would appreciate it, i.e. when to dual class, interesting dual class comobs, etc.!
Thanks!
1
Comments
If you don't have Spell Revisions, I think you'd have more fun permitting a few non-divination spells.
It's certainly possible, but you're making the game harder for yourself.
Honestly there are only a couple of useful Divination spells in the game so you're not getting much out of a set-up like that, and as @Onestep said you're missing out on a lot of HP by playing out the first few levels as a mage. I think a better idea would be to dual-class from Wizard Slayer (if you like this kit)->Mage at level 9 or 13 and then restrict yourself to using only Divination spells if you want - at least this way you'll have some HP and fighting skills right off the bat.