[Not An Issue] [Windows] All five injury sounds for party members should play
Pumpernickel
Member Posts: 55
1. Start any HOW game with at least two characters.
2. Remove all armor and weapons from two of them to help demonstration.
3. Have the unarmed characters attack one another.
Observed:
A total of two injury sounds will play per character in Enhanced Edition. This is including one that only plays as the character becomes heavily injured.
Expected:
A total of five injury sounds should play per character as in the original Icewind Dale. This is including two that only play as the character becomes heavily injured.
Notes:
Tested on Windows 7 Home Premium/Intel i7.
2. Remove all armor and weapons from two of them to help demonstration.
3. Have the unarmed characters attack one another.
Observed:
A total of two injury sounds will play per character in Enhanced Edition. This is including one that only plays as the character becomes heavily injured.
Expected:
A total of five injury sounds should play per character as in the original Icewind Dale. This is including two that only play as the character becomes heavily injured.
Notes:
Tested on Windows 7 Home Premium/Intel i7.
Post edited by Troodon80 on
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