SoD Expansion going to affect/change the base game ?
Jonnecy
Member Posts: 56
Is the expansion going to be delivered in the style of an addon, or as an addin (i.e. getting integrated into the already existing world, thus changing parts of it) ? I am primarily concerned that the expansions is going to also change a number of things in BG:EE, such as adding new items to the world, or minor changes such as dialogues or quests etc, which in order words would mean anyone who doesn't start a new character after SoD releases but re-uses one of their older saves would miss out on those changes.
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However, there will be a pre-SoD patch for BGEE, with certain things from SoD (we still don't know the details) in terms of UI and a shaman class.
These things may happen:
* Increased XP cap in base game
* New spells
* New kits (IWD cleric kits?)
Thanks for the answers!
New spells are almost certain, though. The devs have talked about new spells, and as an example one of the images on the SoD site illustrates "Wall of Force" being cast by an enemy, which isn't currently in BG1ee. The backwards-compatibility patch will have to add such spells to the game files, and any which are accessible at BG1ee levels will (presumably) become available for use.
New Cleric kits ... well they've already added the Priest of Tyr and Priest of Tempus kits to IWDee, so perhaps they'll port those into the BG series. If so, I'm not quite sure how they'll handle the allocation of strongholds in BG2ee, but that wouldn't be an insuperable difficulty. And a couple more Cleric kits would probably be quite welcome in BG.
@Jonnecy - I don't quite see the reasoning for shelving BG1ee at this point (although I have shelved BG2ee, so that my current parties will first be able to go through the new SoD content). The patching of BG1ee is very unlikely to include any new story content (which I would agree, as a completionist, would be a reason for shelving play until after the patch), and in any one run there's always some dialogue which you inevitably miss because of mutually-exclusive choices you've made as you proceed. I'm planning to use some existing saves from the end of BG1ee to start SoD, but then (of course!) I'll also re-play after the patch to try the new class and any new kits, and see any new dialogue, etc.
I *think* we had clarification somewhere (although I can't now see where) that this means that we can bring along only the equipment carried in our inventory during the final battle against Sarevok, because spare equipment stashed in the "same" areas of BG City won't transfer to SoD.
Calling @Amber_Scott ... can you tell us (or as the case may be, tell us again) whether this is so?