Way to scroll through Custom Portraits?
Ser_Elryk
Member Posts: 72
Forgive me if this question has already been asked a thousand times, or if I missed an obvious answer while I was looking for one.
I know you can just click the "Custom" button during Character Creation and select portraits from your Portrait folder. But is there a semi-simple way or a guide somewhere that shows how you can see the portraits by actually scrolling through them (like with the default portraits)?
I saw a Let's Play the other day with a guy who had it set up that way and I was wondering if anyone could tell me how it's done.
I know you can just click the "Custom" button during Character Creation and select portraits from your Portrait folder. But is there a semi-simple way or a guide somewhere that shows how you can see the portraits by actually scrolling through them (like with the default portraits)?
I saw a Let's Play the other day with a guy who had it set up that way and I was wondering if anyone could tell me how it's done.
0
Comments
1. Create L, M and S versions of your portrait. For example, given the portrait BIGORC.BMP, create BIGORCL.BMP for the large version, BIGORCM.BMP for the medium version and BIGORCS.BMP for the small version. Portrait size isn't important anymore. The game will automatically scale the portrait up or down if needed, but for reference, the large version is usually 210x330 px.
2. Add the portrait to the file BGEE.SQL in Near Infinity. Scroll down until you find the section starting with "INSERT INTO portraits ROWS" or use the text search. Insert a new line for each portrait. For example, adding
'BIGORC', 1,
will add BIGORC.BMP for male characters to the list and adding'BIGORC', 2,
will add this portrait for female characters. Make sure that the last line (and only the last line) in the structure does NOT contain a trailing comma!Then I just note the name and go straight to it in the game.
Edit: After I posted my first example, I realized I could put *L.bmp in the search box so I only see one example of each portrait.