Neera's stuck initiating the dialog
swit
Member, Translator (NDA) Posts: 495
Description:
1. Start new game
2. Choose any character
3.
5. Watch cutscene with Neera
6. Run away from guys attacking you, so they could no longer detect Neera (she will follow you when she can't detect Player1). Run away until you loose the tail.
Observed
Neera is stuck initiating the same dialog over and over again, but can't do it (you can hear her greetings instead)
Expected
Neera should either say something or not trigger this dialogue
Note
Depending on what was author intention the bug can be fixed in 2 ways:
- either delete this part of Neera.bcs which can't trigger a dialogue:
1. Start new game
2. Choose any character
3.
C:MoveToArea("AR3300")4. go to x=3140, y=1231
5. Watch cutscene with Neera
6. Run away from guys attacking you, so they could no longer detect Neera (she will follow you when she can't detect Player1). Run away until you loose the tail.
Observed
Neera is stuck initiating the same dialog over and over again, but can't do it (you can hear her greetings instead)
Expected
Neera should either say something or not trigger this dialogue
Note
Depending on what was author intention the bug can be fixed in 2 ways:
- either delete this part of Neera.bcs which can't trigger a dialogue:
- or remove this part from Neera.dlg to allow the dialogue to show up even if attacking guys are still alive but can't detect Neera:
IF
Global("RedWizards","BG3300",3)
!ActuallyInCombat()
!Detect("NETHAY01")
!Detect("NETHGUA1")
!Detect("NETHGUA2")
THEN
RESPONSE #100
SetGlobal("RedWizards","BG3300",4)
ChangeEnemyAlly("NEERA",NEUTRAL)
ActionOverride("NEERA",StartDialogueNoSetInterrupt(Player1))
END
Dead("NETHAY01")
Dead("NETHGUA1")
Dead("NETHGUA2")
Post edited by swit on
1
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