Custom portrait generator for Baldur's Gate This site should be all you need for cropping/resizing pictures in order to make vanilla BG, BG:EE, IWD:EE, and even PoE custom portraits.
I can't answer the question about Mac apps, I use Paint Shop Pro X7 on Windows.
For the BG games the sizes are 210x330 for the L portrait and 169x266 for M. For Icewind Dale it's 420x660 and 169x266.
I make all mine at IWD size since the game will resize on the fly. As long as you keep the aspect ratio at 7x11 and make the portrait at the required size or larger, you'll be fine.
I updated the start post. Went ahead and cropped some of the zoomed out pictures, added the new ones and removed some older ones that don't work in game.
The latter one also had me add a new rule, portraits that either require you cut off too much of the face and/or require too much negative space to resized to the BG format are now against the rules as well.
I can't play BG anymore without @artastrophe PaintBG portrait pack. Even when I look for custom portraits for Charname I search something that fits his/her style.
above the slopes where the trees grow and where the wind is thin and the cold wind revolves – dwells the reclusive goliath 5e. Some individuals can claim to have friendship and fewer can claim to have seen them. Goliaths wander on a bleak of rock, cold, and wind. source
I can't play BG anymore without @artastrophe PaintBG portrait pack. Even when I look for custom portraits for Charname I search something that fits his/her style.
i'm the same way. most of my custom portraits come from packs from their deviant art page. this does cause me having more female portraits then male ones tho. 42 to 24.
I've a problem. I find nice portrait for may fighter. The problem is that I want to have a full portrait in character sheet but small one zoomed to face in main screen. It was possible in orginal with naming portraits "L" and "S". If I do it that way now it isn't working.
I still use this portrait I made for Neera a couple of years ago. It blends in very well with the BG2 originals and is accurate when it comes to race (a half-elf should look like a mix between an elf and a human), hair color (according to dialogue) and clothing (in the official pictures).
This picture of Branwen has been floating around the internet for 15 years, I think:
I took a stab at blowing it up and enhancing it, with a few (poor) manual corrections:
I'm not sure about attribution.
I'm also pinging @Ser_Elryk , as in researching attribution I saw he had requested an upscaled version of this portrait for bgee.
I'm including my source image here just in case someone would like to do a much better job than I did.
EDIT:
I played with Bran in my party for a day, and the negative space kind of bugged me, so I blew it up a bit more:
Obv Im no artist, but Im enjoying doing some drow-like edits, so I think I'll upload a pack once I've done them all if anyone's interested
it is a quite good work. if you blur a little the transitions between the armor and the neck and the head ad hairs it can even become better, at now is to evident that it is a collage of different parts assembled together, even if i scroll this page to see it at the dimension i would have seen it in game.
the proper professional level way to have the hairs merge really well with he rest is much more complicated, but a little work with a pen set to blur is an easy fix that should give you a noticeable result without much knowledge needed. if you blurr the edge of the hairs before adding them to the collage is even better, but this mean to do again most of the work, but you can do it in future projects, that way the hairs and armor transition on the left would have been much more credible.
those are tips to let you improve, i repeat that it is a good work and i appreciate it, mine is not a criticism to it.
@gorgonzola constructive criticism is very welcome, normally with art, or even life in general, help comes with a price tag, so I really appreciate any advice. I'm going to follow what you said when I start the next one. At the moment you can probably see my technique involves editing the original and multiple other pieces, such as hair... having multiple layer copies with different colour, shadow filters, combining with layer masks and transparency. I use GIMP because free things are always the best heh. I'd already started on Minsc before I saw your comment, so will start implementing your technique on the next one. I particularly enjoyed making an evil version of Boo
Comments
Custom portrait generator for Baldur's Gate
This site should be all you need for cropping/resizing pictures in order to make vanilla BG, BG:EE, IWD:EE, and even PoE custom portraits.
For the BG games the sizes are 210x330 for the L portrait and 169x266 for M.
For Icewind Dale it's 420x660 and 169x266.
I make all mine at IWD size since the game will resize on the fly. As long as you keep the aspect ratio at 7x11 and make the portrait at the required size or larger, you'll be fine.
Dorn Il-Khan by IcedWingsArt
Nalia by Elistraie De'Liss
Aerie by welume
Coran by Smailika
Red Wizard of Thay by Elistraie
Well, I guess I'll go ahead and rework the start post now, that won't take a for ever or anything :V
The latter one also had me add a new rule, portraits that either require you cut off too much of the face and/or require too much negative space to resized to the BG format are now against the rules as well.
Jaheira by Anathlyst
Sarevok by uncannyknack
Kivan by Smailika
Xan by MounfulWizard
Xan by Naddaya
Xan and Aerie by Anzahar
PS: Added them to the startpost and fixed/removed the broken links.
I use this for when Imoen goes to the Underdark
The ingame files:
Obv Im no artist, but Im enjoying doing some drow-like edits, so I think I'll upload a pack once I've done them all if anyone's interested
I took a stab at blowing it up and enhancing it, with a few (poor) manual corrections:
I'm not sure about attribution.
I'm also pinging @Ser_Elryk , as in researching attribution I saw he had requested an upscaled version of this portrait for bgee.
I'm including my source image here just in case someone would like to do a much better job than I did.
EDIT:
I played with Bran in my party for a day, and the negative space kind of bugged me, so I blew it up a bit more:
the proper professional level way to have the hairs merge really well with he rest is much more complicated, but a little work with a pen set to blur is an easy fix that should give you a noticeable result without much knowledge needed. if you blurr the edge of the hairs before adding them to the collage is even better, but this mean to do again most of the work, but you can do it in future projects, that way the hairs and armor transition on the left would have been much more credible.
those are tips to let you improve, i repeat that it is a good work and i appreciate it, mine is not a criticism to it.
i like it!
Better late than never, lol. ?