In this moment, Beldin is without purpose. He can neither be killed by kobolds, nor rescued by the MainChar. Miner Beldin exists in a purgatory of sorts. His fate will never truly be determined. Miner Beldin will forever be waiting for a character to interact with, never knowing that the son of murder has already crept by
Very funny! You should write up a version of this for Hulrik and Arabelle sometime.
I was curious how many players try and save poor ole Miner Beldin. He's the poor sap who greets you at the entrance to the second level of the Nashkel Mines. The guy who warns about the yipping demons. I find it rather difficult to keep him alive after the squad of four kobold archers suddenly appear, but over the years I've developed techniques which may be about 25%-33% successful in protecting him, so he can live to wander off the screen.
I know it may be silly and has nothing to do with the big picture, but I'm always really disappointed when Beldin takes an arrow and dies. I'm a hero(Anti-Hero) and my being there is supposed to make a difference!
Yay! My latest hero (Human Stalker) has saved poor ole Beldin. This small victory will not be noted in the official journals of this campaign, but I'd like to believe that Beldin uses the rest of his life to accomplish some good in the world, perhaps later having a child who grows up to be a great hero in the future. Goodness will always win when accomplishing the small things...
If you have Kivan in the party, Beldin survives %100 of the time. Kivan does some kind of Jedi force trick and 'shifts' Beldin back towards the exit, saying 'Get behind us old man!'.
Just more proof that he's the best ranger in the game.
I've had all the kobolds miss and he survives that way, though normally I don't really bother with him. In fact, I feel safer knowing the first arrows are going for him, given the frustrating tendency for kobolds to one-hit kill you or your partymates.
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Huzzah!
Just more proof that he's the best ranger in the game.
I've had all the kobolds miss and he survives that way, though normally I don't really bother with him. In fact, I feel safer knowing the first arrows are going for him, given the frustrating tendency for kobolds to one-hit kill you or your partymates.