Double Backstab Possible?
GammaPhase
Member Posts: 27
I haven't tried this but I'm curious:
Can you set up more than one character to backstab a single victim, for instance, move them side by side behind the victim (they're in stealth), pause, and set their action to attack on unpause?
Curious if both would have a chance of going through, or if the first stab would alert the victim or otherwise blow the opportunity for stabber # 2. Or if the positioning wouldn't work, etc.
Can you set up more than one character to backstab a single victim, for instance, move them side by side behind the victim (they're in stealth), pause, and set their action to attack on unpause?
Curious if both would have a chance of going through, or if the first stab would alert the victim or otherwise blow the opportunity for stabber # 2. Or if the positioning wouldn't work, etc.
1
Comments
It shall be called the "Staggered twin duo attack double-backstab double combo".
@Awong124
That's bizarre, I was thinking about doing that.
Actually I took it a step further in my mind, having four thieves surround the target, starting a backstab party. What would you call that?
If you put all 4 thieves around the target: 2 in front of it and 2 behind, you have a chance for succeeding. But take a note that while all this backstabbing is going, one of your thieves can lose his invisibility.
You can however, get a critical hit with a backstab for very high damage. Single weapon style helps thieves in this manner as it ups the critical chance to %10.
It works.
When the victim is first struck, they lurch back. This takes a moment, allowing the second weapon to land a hit. Only after do they turn around.
Granted, the difference here was between a long and short sword. If one weapon's speed is 1, and the other 10, it might be a different story.
I use a lot of quarterstaffs, however, and they always hit or miss on the second swing animation. Kundane, on the other hand, I remember just appearing and hitting instantly, then darting away.
But this idea falls apart if you have 2 or more attacks. Not sure how weapon speed is determined in that case.
Perhaps someone else knows more...
Thus, for example, if you've got a character striking at 10 APR (e.g. with the Greater Whirlwind Attack HLA), then the first attack is forced to occur at the start of the round (and remaining attacks each one tick later), no matter what the weapon speed would normally have been.
For a regular thief with 1 or 2 attacks at most, weapon speed still counts.
Does haste or improved haste improve weapon speed?