Lockpicking Important?
Nem
Member Posts: 51
It's been so long since I've played BG1 I can't recall... Is lockpicking at all important? Am I going to miss out on anything special by being unable to pick locks?
I'm trying to decide if/when I will dual-class Imoen. I'm for sure going to have her ready for traps, but I may forget about the rest, unless there's a possibility of missing out on some nice items. (Not necessary to say what I'll miss, just a vague answer is fine).
Thanks.
I'm trying to decide if/when I will dual-class Imoen. I'm for sure going to have her ready for traps, but I may forget about the rest, unless there's a possibility of missing out on some nice items. (Not necessary to say what I'll miss, just a vague answer is fine).
Thanks.
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Comments
So excluding XP I won't be missing out? Are locks that easy to bash? Or is the knock spell that easy to come across?
Thanks again!
Moreover, you'll miss the thrill of hearing the *click* *click* sound when successfully lockpicking. Best sound ever!
Bash % for Minsc is 40%, 45% for anyone wearing gauntlets of ogre power.
Tbh I don't like running without an active thief, but I'll be doing the same thing (dual classing) with a canon party on release day.
But really, it seems that almost half of the BG NPCs are cross/class or dual/class thieves. I don't think it's really a big deal to have one around.
That is incorrect. You use the same icon, but the skill is based on detect traps, not open lock.
Look at tables(Bashing %) and when you get to really difficult locks I think there is even smaller chance to open it (but don't actually know the game mechanic if it really becomes more difficult to bash).
Thanks.
If it's all narrow and twisty, think traps. If there's a narrow bridge or bottleneck in a dungeon, think traps. If you're anywhere is Durlag's Tower, think traps.
Do I really need 100% in both?
Edit: Also, is it worth running 2 mages for BG1? I have a feeling it's not necessary to roll with more than one (found it useful for BG2).
Definitely focus on disarm trap more so than open lock, long story short.
Hmm alight I may give that a try. 75 for both and then go mage.
Thanks!
And 2 mages are useful. Since Dynaheir is an Invoker she can't cast enchanment magic. This allows imoen to fill your gap for a control mage. Sleep and Hold person are the 2 big enchantment spells that I'm thinking of here. Add in Dynaheir with Web and Horror and you can take out large groups of enemies really easily.
that sound of opening chest ....pure joy!
Of course, if you're starting the game as a thief, all that extra gold won't really help you too much anyway...
Thank you all for your comments.