Lothander quest- I'm screwed...
chriseld182
Member Posts: 3
I've searched and searched and haven't been able to find a single other person with my same problem, despite how easily it happened to me. Lothander tells me I'm poisoned, I talk to the diviner, go south to umberlees place... and no one is there. Because they attacked me and I killed them during the quest to get the boy back from them.
Is my entire save file screwed? Has this ever happened before? What can I do?
Is my entire save file screwed? Has this ever happened before? What can I do?
0
Comments
You may then require further help which this post might be able to assist with;
https://forums.beamdog.com/discussion/11793/lothander-missing
Like decado said, they should've dropped the necessary item when you killed them all.
It would be worth raising this as a bug in the bug section.
Nor is it game-stopping, except in the sense that player error leading to game over is always "game-stopping". Learning how to play the quests correctly has always been meant to have an element of challenge to it, and we don't need it dumbed-down to juvenile difficulty.
If you can accidently fatalfail a quest which appears later in the game by completing a completely unrelated earlier quest in a certain fashion, then that is bad game planning. At the least you should be able to loot the geas scroll from the corpses in the temple even if you have no idea what it is going to be used for.
After all the game is meant to be fun...
Having long-term traps into which a player can fall unawares - "unawares" meaning that he doesn't find out until later that he's messed it up - is excellent game design. It's the essence of old-school adventure gaming, it's what makes all the difference between a trivially easy game and a challenging game, and it's exactly the sort of complexity which makes a game replayable. No. You should lose the game and have to do it again and learn how to get it right. To hold long-term interest, a game needs to require that players develop skills and learn techniques, else it's just a cakewalk that you play once and forget. There's much more lasting fun when you feel a real sense of achievement by earning a win against initially-frustrating difficulties. It makes you want to do it again.
Being handed an easy win is what kills a game before it's a year old.
Then, by a fluke of export/import, Jon Irenics will silently cure your poison on import into BG2EE ;~)
(But yes, completing the game in just 10 days, with travel time, is going to be tight, unless you hit the level cap already, and even then it is close.)
Of course, I am playing with my fixed Marek/Lothander quest that allows things to proceed correctly no matter what happens, even if I ask the diviner the wrong questions before asking the correct one. Still...when you went to speak to Lothander did he give you his half of the antidote even though Jalantha wasn't there?