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TOB - Dorn Quest Bugs

After taking Dorn through his SoA quest and capturing both parties, I dumped him from the team and picked him up again in ToB.

Not only was Dorn a blackguard again with an anti-devil rune blade, this conversation occurred:

Also of minor import is that the loot the crusader types dropped was pre-identified.

Comments

  • PantalionPantalion Member Posts: 2,137
    In Lunia, spoken to by Zara.

    Dorn pipes up, regardless of response.

    A word, CHARNAME.

    1: Later, Dorn.
    NOW.
    NO VALID REPLIES OR LINKS.

    2: Say your piece, Dorn.
    In private.
    NO VALID REPLIES OR LINKS.

    Hopefully that wasn't a plot critical grumble.
  • PantalionPantalion Member Posts: 2,137
    As per the starting dialogue, Azothet's name is one of the choices on the scroll, not Ur-Gothoz.


    After amending the scroll, by having one character by the exit portals, all characters were removed from Lunia, rather than requiring the entire party to gather before venturing.


    Multiple dialogues triggered while CHARNAME was hidden, from dragons. apple planetars (that one was fine, since it has true sight), and Baldwin. CHARNAME ignored the lot of them and simply walked to the exit unmolested.


    The stairs trigger for activating the dragon conversation appears to be biased to the leftmost side of the stairs, making it possible for the player to simply bypass the conversation and stroll past the inert dragons if they move correctly.
  • Gate70Gate70 Member, Developer Posts: 3,871
    edited January 2016
    I believe the ToB Fate Spirit summons a default Dorn with assumptions that he has a specific patron and sword. If a player has chosen the other patron or Dorn has fallen, the associated variables do not tie up with the sword.

    These issues would probably go away if a ToB summoned Dorn was checked once to equip him with the correct sword (and mask if relevant). Or removing them if the party already have them.

    - Ur Gothoz Patron.
    Sword OHDSW2HC
    Mask OHDMASK
    Global OHD_URGOTHOZ_PATRON=1
    Global OHD_AZOTHET_PATRON=0
    Global OHD_AZOTHET_SWORD=1

    - Azothet Patron.
    Sword OHDSW2HB
    Global OHD_URGOTHOZ_PATRON=0
    Global OHD_AZOTHET_PATRON=1
    Global OHD_URGOTHOZ_SWORD=1

    - Fallen.
    Sword OHDSW2HD
    Lose class abilities
    Global OHD_URGOTHOZ_PATRON=0
    Global OHD_AZOTHET_SWORD=1
    Global OHD_AZOTHET_PATRON=0
    Global OHD_URGOTHOZ_SWORD=1

    Alternately, his variables should be cleared so his ToB section plays through correctly even if non consistent with his SoA state.
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