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#18590 [ToB] Korkorran should not ignore party NPC's

PantalionPantalion Member Posts: 2,137
edited January 2016 in BGII:EE Bugs (v1.3.2064)
Korkorran ignores non-CHARNAME NPCs who approach him unless force-talked. This results in the boss ignoring the rest of the party as they pick his pockets, then attack him en-masse.

When killed after a force talk, he fake-dies and resurrects as per the usual (so long as Hexxat is alive), then begins his initial dialogue, which breaks his quest by making him unkillable.


Expected behaviour for this sort of thing is generally for NPCs to initiate dialogue with whichever NPC encounters them first, and the NPC to be the player's mouthpiece.
Post edited by Gate70 on

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