BG2 Tweaks - NPCs Don't Fight (clarification)
![Korendil](https://forums.beamdog.com/uploads/userpics/440/n31TPQ904PSQP.jpg)
in BGII:EE Mods
Hi friends,
I love the banter between NPCs in BG2, particularly when they're at each others throats. I always find it fun to read and I love the tension it adds within the party. With that said, my plan for my next playthrough I intend to put a mix of people within the party that likely will hate each other. I don't want them to kill each other off, but I like reading the arguments they have between themselves.
My question is this; does the mod 'NPCs don't fight' within the BG2 Tweak pack only stop them from killing each other, or does it also prevent the contentious banter between them?
Here's the summary from the readme: NPCs Don't Fight
At certain points, stock BG/BG2 characters will get fed up with another and start fights, only ending when one or more of them are dead. This component will simply prevent the fights from starting.
Any insight will be helpful!
I love the banter between NPCs in BG2, particularly when they're at each others throats. I always find it fun to read and I love the tension it adds within the party. With that said, my plan for my next playthrough I intend to put a mix of people within the party that likely will hate each other. I don't want them to kill each other off, but I like reading the arguments they have between themselves.
My question is this; does the mod 'NPCs don't fight' within the BG2 Tweak pack only stop them from killing each other, or does it also prevent the contentious banter between them?
Here's the summary from the readme: NPCs Don't Fight
At certain points, stock BG/BG2 characters will get fed up with another and start fights, only ending when one or more of them are dead. This component will simply prevent the fights from starting.
Any insight will be helpful!
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