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Need some suggestions

I am starting a shadow-dancer playthrough.
Seeking some ideas to counter balance the play as I have included some things in it (for fun and crazy play)

There things are-
1. Starting off with a modified Firetooth crossbow +5
Firetooth features combined with features of Pulse Ammo (blunt weapon)+Dispel Magic (like Carsomyr but no cure effects).
2. Charname will have Use Any Item ability.
3. Difficulty at Core Rules.

I know it is kinda over-powered, but well it is for fun play ^^.
Reason for choosing Shadow-Dancer is because I wanted thieving skills but I don't want to increase damage further.
Thinking of imposing the following restrictions
1. Take whatever stats that comes up during creation and cannot re-allocate them.
2. Charname is not allowed to use any other magical weapons throughout the game. (I guess he/she won't need it
anyway o_O.

So now I am looking for more ideas to restrict the OP start-off ^^



Comments

  • mashedtatersmashedtaters Member Posts: 2,266
    have 3 dex. That may not do enough to counter that op'd item though.
  • BubblesBubbles Member Posts: 589
    @mashedtaters
    dex drop will impair thieving skills ... a problem.
    1 more restriction is that no cleric or druid in party unless for the duration of a quest related to an NPC of that class (like for Jaheira, she will stay till harper's hold is cleared then she will be kicked and will do her quests at the earliest opportunity.
  • BubblesBubbles Member Posts: 589
    Oh, anyway low dex can be nerfed by that glove thing.
  • mashedtatersmashedtaters Member Posts: 2,266
    Hmm... How about a 3 constitution?
  • mashedtatersmashedtaters Member Posts: 2,266
    Or better yet, a 3 str so that you can't even move when you're using the crossbow!!!!! Mind blown!!!

    Or do both 3con and 3str!! That way you have to strip your character naked down to his skinny, sickly self just so that he can walk around with those leprous muscles. But boy, make him stationary and give him that machine gun and he will mow everyone down.

    I'm just kidding. I don't really know of any effective way to nerf your character at character creation other than lowering your physical attributes very low. You could try having few party members or choosing poor equipment, but that would just be kind of inconvenient.

    My advice is just do what you want. You don't have to nerf your Charname too much. The game will be pretty hard late game with limited enchanted crossbow ammo. It will be difficult to harm some of those late game monsters unless you use only enchanted ammo.
  • BubblesBubbles Member Posts: 589
    @mashedtaters
    Firetooth works without ammo, that is the reason for choosing it for modding.
    Reason why it was configured in that manner was an earlier thought which added even permanent improve haste on that Firetooth. It was mainly to mow through the game at faster pace (as I have a bad habit of trying to do every single main quest and long winded character related quests which can eat up a lot of time just slaughtering those swarm monsters not that they are an issue killing in normal ways).
  • mashedtatersmashedtaters Member Posts: 2,266
    I had forgotten that that firetooth also shot +5 ammo, but I just looked it up and it does.

    That makes it even more op'd. I am not sure that you can do anything to really increase the challenge using a weapon like that. Anything that I can come up with would just end up being an annoyance to you, not an increase in challenge.

    But seriously, play the game you want to play. Don't feel that you have to justify your desire to cheat I mean mod. There are certainly tons of game breaking mods out there with weapons much more op'd than that one. Just because I can't think of any right now doesn't mean it's not true!

    And eekeeper has the potential to ruin any game. I think that if it's been a dozen times or more that you've played the game, then speeding up some of those annoying encounters can be just the thing to bring back the excitement. I like the story better than the combat anyway. For combat games, I prefer fps, although I cheat at those too.
  • BubblesBubbles Member Posts: 589
    @mashedtaters
    The actual thing is I only wanted to use a standard Pulse Ammo without all these modding.
    Problem with standard Pulse Ammo, which I think is due to scripting or something, is that if the +3 magical enchantment don't go through the check (it doesn't do any weapon damage anyway I wonder why it checked for it), the energy effects (which is stated magic but resistance is non-magical) will not go through x_x !! It should not be the case.
  • mashedtatersmashedtaters Member Posts: 2,266
    Well that is a cause to be grumpy.

    Use it anyway.
  • BubblesBubbles Member Posts: 589
    @mashedtaters
    That is why my current run, I have to edit it to +5 for that Pulse Ammo+ blunt so the energy damage goes through (it is that feeling I am cheating that keeps bugging me)
  • mashedtatersmashedtaters Member Posts: 2,266
    edited January 2016
    Lol. Of course you're cheating. Enjoy your game the way that you want to play it. I personally hate Druids, so I always cheat by turning Jaheira into a bada** ranger/cleric. I also cheat by giving my Charname all the ability tomes at the beginning of any of my bg2 runs. The problem with cheating is when the game is no longer fun. Does it destroy immersion for you, or ruin what you like about the game? If not, then it's not morally wrong to cheat. The game was made to be enjoyed, not to be "played by the rules," and if you're smart enough to mod the game to take advantage of the edit: limitless potential of virtual reality and enjoy it, then go for it. If the crossbow ruins your enjoyment, then don't use it.

    It's a game, not a cheat-morality test. Just don't go giving yourself any op'd +5 firetooth crossbows wth dispel magic in real life.
  • BubblesBubbles Member Posts: 589
    @mashedtaters
    Hahaha I have decided to remove the dispel magic function.
    If I do not do so, the mages will be out of job (thus increasing the unemployment rate X_X).
    And of course when I have the gold, the first thing I will do is deduct off the price of a firetooth just to make it fairer abit to the gameplay ^^ (the Pulse Ammo has no shop price D: so I can't deduct the money off it).
  • BubblesBubbles Member Posts: 589
    Oh, I just started testing the run.
    Well the damage is quite contained not really high just APR high ^^ due to the Pulse Ammo simulation.
    By the way, @mashedtaters I share that Druidic feeling of yours ^^ thanks to Jaheira and Cernd, they really messed up my opinion towards Druids (during the D&D days I quite respect the Druids for their "Ecco friendly" attitude but those 2 got to spoil the show and make a mess out of how Druids express their "Green" ideas.
  • mashedtatersmashedtaters Member Posts: 2,266
    Bubbles said:

    Oh, I just started testing the run.
    Well the damage is quite contained not really high just APR high ^^ due to the Pulse Ammo simulation.
    By the way, @mashedtaters I share that Druidic feeling of yours ^^ thanks to Jaheira and Cernd, they really messed up my opinion towards Druids (during the D&D days I quite respect the Druids for their "Ecco friendly" attitude but those 2 got to spoil the show and make a mess out of how Druids express their "Green" ideas.

    I agree. I like the Eco friendly attitude of ad&d, but not the way Jaheira and Cernd do it. It seems that many games since baldurs gate have tried, to some extent, to imitate the attitude of those two Druids. Even recent pnp games try to make Druids out to be more anti-civilization nature's fanatic Paladins rather than just self-appointed hermit guardians of a particular region.
  • BubblesBubbles Member Posts: 589
    @mashedtaters
    As Dorn put it, in a retort when Jaheira make a rather incosiderate comment, that Dorn is also a part of nature and not an unnatural being. I guess Jaheira and Cernd have problem understanding the word "balance" they like to think of it as defined like "Greater Balance" etc...
    Much like some religious preaching about certain love being "Greater Love" etc.

    ^^ well I guess the script writer just probably wanted it to sound better by adding such words like "greater" etc ^^
  • BubblesBubbles Member Posts: 589
    Oh another restriction just pop up in my mind ^^.
    If I am to include Dispel in that Firetooth, no mages allowed in party ^^.
  • mashedtatersmashedtaters Member Posts: 2,266
    @Bubbles
    Dispel doesn't work on everything though. Maybe bring along a crappy mage only, like Jan.
  • BubblesBubbles Member Posts: 589
    @mashedtaters
    I configured the dispel using the same dispel magic from staff of magi and Carsomyr (they both use the same type of dispel) but I increase level to 40 instead of 30 due to failure to dispel Shandalar's protection (I think that bloke is very high level so a standard 30 levels may not always dispel it.
  • SpaceInvaderSpaceInvader Member Posts: 2,125

    Or better yet, a 3 str so that you can't even move when you're using the crossbow!!!!! Mind blown!!!

    Or do both 3con and 3str!! That way you have to strip your character naked down to his skinny, sickly self just so that he can walk around with those leprous muscles. But boy, make him stationary and give him that machine gun and he will mow everyone down.

    Rotfl
  • BubblesBubbles Member Posts: 589
    @SpaceInvader
    This is murder !! 3 con get minus HP can't move while attacking sounds like terminator but without "armor" nor "toughness" to mow !! Somewhat like trying to mount a jet engine on a glider X_X.
  • SpaceInvaderSpaceInvader Member Posts: 2,125
    edited January 2016
    You can move yourself only every 10 min with Ctrl+J. XD
  • BubblesBubbles Member Posts: 589
    @SpaceInvader
    You guys are real Bhaalspawn x_x (MURDER!!) ^^
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