Hey Trent! PLEASE PLEASE throw us a bone, what's the new XP Cap?!
Gloomfrost
Member Posts: 273
@TrentOster
Only official word on the XP cap i can find is you saying "Our plan is to raise the level cap a bit in #bgee to allow for the new content."
With the game so close to release please please please please please tell us the cap so we can start planning our characters! Thanks!
Only official word on the XP cap i can find is you saying "Our plan is to raise the level cap a bit in #bgee to allow for the new content."
With the game so close to release please please please please please tell us the cap so we can start planning our characters! Thanks!
Post edited by Gloomfrost on
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The only change in cap, as it were, will be for the BG1 portion, as it's using a different game engine. I haven't seen anything to put us past the BG2 max of 8,000,000
might not be a bad idea to put @trentoster somewhere, and i'm pretty sure i misspelled his name.
That means Trent went to bed about two hours ago. I wouldn't expect a response for at least the next half hour or so.
@leyshjonoe so hoping for 8 million xp cap would be a tad to high
me, i would have commented about you talking to yourself, but the moment is passed.
@layshjonoe well, ol' jon steals all your stuff, and more later on, should be easy for him to steal some of your experience? and that's why i don't understand why people like jon, he's nothing but a thief, and not an interesting villian in the least. sarevok was much much much better.
I hope i can now get to lvl 10/10/10 as a fighter/cleric/mage
@Khamill We shouldn't judge, I think we all currently have a hard-on for Trent.
Anyone who has done the Jaheira romance probably has needed to clear through a couple of those bugs.
I am also interested in the new XP cap. With a great RPG like the BG series, I enjoy the new content offered by mods as well.
The big question for me is how much XP the new areas add.
At 220K, Thieves and Bards hit 10th level.
At 225K, Clerics and Monks hit 9th level.
At 250K, Fighters/Barbarians and Wizards/Sorcerers hit 9th and 10th level, respectively. The spell casters don't gain a new level of spells.
At 300K, Paladins and Rangers hit 9th level and Palafins get spells.
They almost certainly won't raise the XP cap past 375K, because I think (I could be wrong) at that level, wizards gain a new spell level. They'd have to sprinkle new scrolls throughout all the loot.
With the new quests, areas, etc. as Schneidend notes, the cap needs to be raised or there will be a lot of people stagnating by the end of BG:EE.
I always felt 161k was an arbitrary number to arrive at. It doesn't rest well on anything. There was always a bunch of spillage XP, halfway to the next level or not enough to let you dual-class comfortably. Notably, mages couldn't dual-class at 7 and still regain their abilities. I always wished it was just a little bit higher so I could get to 7 with a mage then dual-class to cleric or vice-versa, just because I'd get more use out of Xzar and Dynaheir.
Even if they only bump it up to like 200k, I'll be happy.