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[Idea/Discussion] You are not the Bhaalspawn

ThalamondThalamond Member Posts: 108
Hello all.

Part of what has always fascinated me about Baldur's Gate is the Sword coast region itself. The different cities, VIP persons, and V(U)IP persons like Noober.

Now, in Baldur's Gate we are forced into the role of the protagonist. The region will stand or fall with our and Sarevok's actions. This sets the tone for the game; the sense of paranoia (when will the next bounty hunter attack), of being important, etc.

I think it would be interesting to play the game without being the bhaalspawn. Being just another guy that grew up in Candlekeep or maybe someplace else. Creating such a mod would likely be a fairly large undertaking; the things having to be removed/changed would be:

1. Cutscenes/dreams mentioning your Bhaalspawn background or anything related to that.

2. Any encounter from the main quest, which refers to you as important (through your background as a BSpawn). This includes the most obvious ones such as Sarevok and Angelo, but also simple encounters like most of the assassins.

3. the escape with Gorion.

4. Items such as bounty notice, Gorion's scroll, Daeveron's papers, etc.


Potentially this could be expanded even further, so you don't even have to be from Candlekeep. You can start the game at the Friendly Arm Inn, Nashkel, or Beregost perhaps. That the player isn't the bhaalspawn doesn't mean that the bhaalspawn doesn't exist. An addition here could be that the vanilla rumors and comments about the player (protagonist) will not be about the player, but about an NPC which is the bhaalspawn. Taking that even further, maybe you could actually meet the bhaalspawn sporadically or he could even be a full fledged joinable NPC.

These are all just ideas though and I simply want to start a discussion about this topic.

Comments

  • AstroBryGuyAstroBryGuy Member Posts: 3,437
    edited February 2016
    Thalamond said:

    Taking that even further, maybe you could actually meet the bhaalspawn sporadically or he could even be a full fledged joinable NPC.

    No making Abdel Adrian a joinable NPC. Just no. :wink:

    Actually, this is an interesting idea. A major undertaking no doubt - to remove all Bhaalspawn related-stuff - but an interesting idea.
  • agb1agb1 Member Posts: 249
    edited February 2016
    A variation to consider: you are not the Bhaalspawn, but you are the Bhaalspawn's sidekick / romance interest / self-appointed protector / faction-appointed watchdog and follow the Bhaalspawn through the main plot of the game. This would allow for some interesting opportunities to define the character of a "canonical" Bhaalspawn influenced to some extent by the player's actions in a "support" role, while keeping most of the content. Like the game "Loren the Amazon Princess" ...

    Imagine the Bhaalspawn being upset if you go off and solo an encounter or two...
  • AquadrizztAquadrizzt Member Posts: 1,065
    edited February 2016
    This is a cool idea, but I feel like the undertaking would basically involve rewriting the entire story of the saga to fit. Sure, BG1 the references to your Bhaalspawn nature are kept pretty low, but BG2 doesn't have a single part of the main quest go by where it isn't referenced. Notably, every interaction that you have with Irenicus and Bohdi is driven entirely by your nature, and removing that would basically remove the entirety of Shadows of Amn. And that's not even addressing how Throne of Bhaal would work with a non-Bhaalspawn protagonist.

    Having "The Bhaalspawn" (with a capital T) as an NPC is a cool idea, but usually if the player is forced to play the role of supporting the protagonist, rather than being the protagonist, there is a sense of resentment that develops as the NPC reaps the rewards of the player's hard work (through their character). (See: Kormir in Guild Wars 1, or Trahearne in Guild Wars 2).
  • ThalamondThalamond Member Posts: 108
    edited February 2016
    @Aquadrizzt I see your points about BG2. But this is exactly why I posted in the BG:EE(1) mods section :-).

    About the NPC taking credit: Well the difference between Guild Wars 1 & 2 and even TES Oblivion (Martin saves the world while the player is the sidekick) is that Baldur's Gate has more real roleplaying potential. Personally I don't mind being a sidekick in a roleplaying situation. Sure, if you play a competitive game, or a game that requires the player to get certain 'BiS' items to complete stuff then being the sidekick isn't nice. Baldur's Gate has a lot of potential for possibilities though =).


    @agb1
    Yes this would be great! But that would require huge amounts of work to be done. My original idea was simply to remove the dialogue refering to you as the protagonist, but otherwise making as few alterations as possible. On top of that, however, suggestions such as yours could be made.

    @AstroBryGuy Yeah, meeting him would be interesting. Wow, if someone would make a full NPC out of him that would be amazing.
  • MathsorcererMathsorcerer Member Posts: 3,037
    Generalize this and take it one step farther. Your PC isn't the Bhaalspawn, or the Lone Wanderer, or the Courier, or the Dragonborn, or a Grey Warden, or any of that stuff. No, your PC just happened to be in the wrong place at the wrong time and got swept up into whatever plot is unfolding over the course of the game. It would be like the plot to various Alfred Hitchcock movies--wrong guy/girl, case of mistaken identity, picked up the wrong duffel bag when getting off the ship, etc.
  • GrammarsaladGrammarsalad Member Posts: 2,582
    edited February 2016

    Generalize this and take it one step farther. Your PC isn't the Bhaalspawn, or the Lone Wanderer, or the Courier, or the Dragonborn, or a Grey Warden, or any of that stuff. No, your PC just happened to be in the wrong place at the wrong time and got swept up into whatever plot is unfolding over the course of the game. It would be like the plot to various Alfred Hitchcock movies--wrong guy/girl, case of mistaken identity, picked up the wrong duffel bag when getting off the ship, etc.

    You could meet the real bhaalspawn in candle keep (in a cutscene, so you can't kill him ;) . You could find out later that Gorian used some powerful magic to make you 'detect'as a spawn. Maybe you could have a quest to remove the spell (and, until you do, you are hunted by assassins). Maybe serevok took the only scroll that could heal you when he killed gorian. Gorian was planning to dispel it once Abdel was clear. So, you still have a (good) reason to confront Serevok.

    Bgee2:

    What if Irececus kidnapped the wrong guy/girl? He still does the damage, gets part of your soul, but, of course, it doesn't help him

    *Why isn't this working?*
    "It is time for more... experiments."

    (he kidnaps Abdel later when he realizes his mistake)

    But, he won't give you back your soul... So, you still have to confront him as well.
  • AstroBryGuyAstroBryGuy Member Posts: 3,437
    edited February 2016

    You could meet the real bhaalspawn in candle keep (in a cutscene, so you can't kill him ;) . You could find out later that Gorian used some powerful magic to make you 'detect'as a spawn. Maybe you could have a quest to remove the spell (and, until you do, you are hunted by assassins). Maybe serevok took the only scroll that could heal you when he killed gorian. Gorian was planning to dispel it once Abdel was clear. So, you still have a (good) reason to confront Serevok.

    Bgee2:

    What if Irececus kidnapped the wrong guy/girl? He still does the damage, gets part of your soul, but, of course, it doesn't help him

    *Why isn't this working?*
    "It is time for more... experiments."

    (he kidnaps Abdel later when he realizes his mistake)

    But, he won't give you back your soul... So, you still have to confront him as well.

    Yeah, but how does ToB play out if it's all just a case of mistaken identity?

    Solar: You must now choose between living as a mortal or taking your place among the gods... Oh wait, crap, what do you mean you're just some plain mortal??? Whoops! Our bad! Go about your puny life. Hey, Imoen, wanna be a god?

    Also, achieving compatibility with NPCs mods would be a lot of work. You'd need code to tweak every Bioware NPC and mod NPC that has a "so you're the Bhaalspawn" conversation to skip those dialogs.
  • GrammarsaladGrammarsalad Member Posts: 2,582

    You could meet the real bhaalspawn in candle keep (in a cutscene, so you can't kill him ;) . You could find out later that Gorian used some powerful magic to make you 'detect'as a spawn. Maybe you could have a quest to remove the spell (and, until you do, you are hunted by assassins). Maybe serevok took the only scroll that could heal you when he killed gorian. Gorian was planning to dispel it once Abdel was clear. So, you still have a (good) reason to confront Serevok.

    Bgee2:

    What if Irececus kidnapped the wrong guy/girl? He still does the damage, gets part of your soul, but, of course, it doesn't help him

    *Why isn't this working?*
    "It is time for more... experiments."

    (he kidnaps Abdel later when he realizes his mistake)

    But, he won't give you back your soul... So, you still have to confront him as well.

    Yeah, but how does ToB play out if it's all just a case of mistaken identity?

    Solar: You must now choose between living as a mortal or taking your place among the gods... Oh wait, crap, what do you mean you're just some plain mortal??? Whoops! Our bad! Go about your puny life. Hey, Imoen, wanna be a god?

    Also, achieving compatibility with NPCs mods would be a lot of work. You'd need code to tweak every Bioware NPC and mod NPC that has a "so you're the Bhaalspawn" conversation to skip those dialogs.
    Maybe we can just forget that ToB ever happened...
  • wraith5641wraith5641 Member Posts: 500
    Surprise twist: Boo is the Bhaalspawn.
  • AstroBryGuyAstroBryGuy Member Posts: 3,437

    Surprise twist: Boo is the Bhaalspawn.

    Boo is not a Bhaalspawn! Boo is Ao! :wink:
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