I was curious about this as well. I assume it might be on the back burner since @Amber_Scott has decided to move on with other things. I really love it though, and would even be willing to pay for a subscription if it would help.
I'd suggest that it will probably become active when there is more news to reveal. Maybe when the collectors editions of SoD are ready, or when I new project is announced
I would happily read a magazine detailing in a little more depth about favourite moments from the game, what undead creature you would prefer to cuddle or great pictures from some artists...
But... Even I can see the downside. Giving any content, control, to others will make any company, even a great one like Beamdog nervous. It is in a way losing control...
One month you could get amazing input from the fans, the next month and you get meh. And a deadline hovering over your head like an axe.
Yep, it sucks that the Familiar is dead. I also really liked it. And I'd go even further and suggest that the Beamblog is also dead.
I was wondering why no new issues of the Familiar have come out, and I can't help but notice that there's been almost nothing from Beamdog since the last patch, and no indication of what they might be working on now. It is starting to feel like something is wrong - or am I just looking in the wrong places?
well they are hiring writers ... "writers" means "new content", so they are obviously not shutting down, if that's the bad feeling?
patch 2.4 is in the making, and was called to go deeper than 2.1, 2.2 and 2.3, as the most urgent things were fixed with those, now doing the things that take more work with 2.4 – and according to public redmine tickets it is in good progress or even "almost there". If there is no public beta, it may hit us by surprise and we'll know what they were working on last weeks.
i assume sooner or later, patches for android, ios, apple store will follow. Also patch update for IWD will be brought on par somewhen. And i assume they don't want to keep SoD a Windows/Mac/Linux exclusive, but bring that to iOS and Android too. That's a lot of work to do for the tech team, so busy silence is to be expected.
Thanks for the information. It's good to know there is still activity,and I very much look forward to seeing what Beamdog do next.
The concern comes from the relative silence compared to the build up to the release of SoD and the last few patches. For example, there's still a link to a thread about the last patch plan, but nothing on the new one - hence it seeming like things had halted. Has there been any further information - any links for someome eager to find out what's coming?
Comments
Maybe when the collectors editions of SoD are ready, or when I new project is announced
...
Use the talent here in the forum.
One month you could get amazing input from the fans, the next month and you get meh. And a deadline hovering over your head like an axe.
patch 2.4 is in the making, and was called to go deeper than 2.1, 2.2 and 2.3, as the most urgent things were fixed with those, now doing the things that take more work with 2.4 – and according to public redmine tickets it is in good progress or even "almost there". If there is no public beta, it may hit us by surprise and we'll know what they were working on last weeks.
i assume sooner or later, patches for android, ios, apple store will follow.
Also patch update for IWD will be brought on par somewhen.
And i assume they don't want to keep SoD a Windows/Mac/Linux exclusive, but bring that to iOS and Android too.
That's a lot of work to do for the tech team, so busy silence is to be expected.
The concern comes from the relative silence compared to the build up to the release of SoD and the last few patches. For example, there's still a link to a thread about the last patch plan, but nothing on the new one - hence it seeming like things had halted. Has there been any further information - any links for someome eager to find out what's coming?