Removal of the pause delay in multiplayer
OlvynChuru
Member Posts: 3,079
I often play Baldur's Gate multiplayer by myself so that I can have a team of six of my own characters, but one thing that's really annoying is how whenever I pause the game I have to wait a second or two before I can unpause. Similarly, after ending dialogue with a character, I have to wait a second or two before I can pause.
I've never played Baldur's Gate multiplayer with another person so for all I know this pause delay might actually serve a purpose when there are multiple players, and I'm okay with that. It's not like the main idea of multiplayer is to play by oneself. However, it would be great if in the next updates Beamdog could make it so that there is no pause delay as long as the player is playing multiplayer alone in the EE games.
I've never played Baldur's Gate multiplayer with another person so for all I know this pause delay might actually serve a purpose when there are multiple players, and I'm okay with that. It's not like the main idea of multiplayer is to play by oneself. However, it would be great if in the next updates Beamdog could make it so that there is no pause delay as long as the player is playing multiplayer alone in the EE games.
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