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Removal of the pause delay in multiplayer

OlvynChuruOlvynChuru Member Posts: 3,079
edited March 2016 in Feature Requests
I often play Baldur's Gate multiplayer by myself so that I can have a team of six of my own characters, but one thing that's really annoying is how whenever I pause the game I have to wait a second or two before I can unpause. Similarly, after ending dialogue with a character, I have to wait a second or two before I can pause.

I've never played Baldur's Gate multiplayer with another person so for all I know this pause delay might actually serve a purpose when there are multiple players, and I'm okay with that. It's not like the main idea of multiplayer is to play by oneself. However, it would be great if in the next updates Beamdog could make it so that there is no pause delay as long as the player is playing multiplayer alone in the EE games.

Comments

  • DeeDee Member Posts: 10,447
    As of 2.0, you don't need to use Multiplayer to create a party by yourself. Just select "Advanced" when you get to the end of Character Generation and you'll be able to create up to six PCs.
  • OlvynChuruOlvynChuru Member Posts: 3,079
    Ah! That's awesome! Thank you!
  • RelSundanRelSundan Member Posts: 918
    Sorry for necro, but can someone answer the original question? (@Dee)
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