Throwing daggers are lightweight
GreenWarlock
Member Posts: 1,354
The latest release notes point out that throwing daggers weight reduces to 0.
I am not sure if this is a good or a bad thing. It may be good, that I consider playing with a weapon I have so far deemed to heavy to use. OTOH, every game I have to deal with the hauling of these make-weights as loot, and there is a sense of achievement actually delivering a large number of full stacks to a single store for the first time each game, and that is not something I want to be robbed of.
So on the one hand, it opens up new characters and playthroughs - that is a plus.
OTOH, it cheapens one of the early-game looting problems that is fun (for me) to solve on /every/ play through.
I wouldn't mind throwing axes becoming a little lighter though ;~) [but obviously, not a 0-weight]
I am not sure if this is a good or a bad thing. It may be good, that I consider playing with a weapon I have so far deemed to heavy to use. OTOH, every game I have to deal with the hauling of these make-weights as loot, and there is a sense of achievement actually delivering a large number of full stacks to a single store for the first time each game, and that is not something I want to be robbed of.
So on the one hand, it opens up new characters and playthroughs - that is a plus.
OTOH, it cheapens one of the early-game looting problems that is fun (for me) to solve on /every/ play through.
I wouldn't mind throwing axes becoming a little lighter though ;~) [but obviously, not a 0-weight]
2
Comments
Totally manageable, but I wouldn't have wanted to also be fighting off a band of orcs at the same time.
Making them act like ammo (bullets, bolts and arrows) but keep their standard penalty (heavy weight) that prevents them from being carried in bigger numbers is bad design.
Please Beamdog fix it.
(please dont tell trent i cant lift things)
The weight, cost and low stack size was a bit of a deterrent but I would bump up my starting strength stat to lug them around. With weight no longer an issue, I'll have to test if high strength is still needed due to the change in ranged thac0 for throwing weapons.