Ring of Kazgoroth, is it worth using?
Noloir
Member, Mobile Tester Posts: 380
The Ring of Kazgoroth is the psuedo-equivalent of The Ring of Gaxx for BG1EE only more balanced/detrimental. On account of -4 Save vs. Poison/Death/Paralysis and -2 Constitution is this item worth using? If so, which class does it naturally suit and item combinations bring about it's fullest potential?
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Also for a pure class or non-fighter custom made character with 18 con so they won't lose anything when it drops to 16. Great for a shorty so you get to stack it on top of their op saves.
For a Mage or Bard residing in the rear of the party it's just great!
I like it on a Gnomish Fighter/Illusionist. Shorty saves appear to be calculated off of permanent Con, so the penalty isn't a problem in that respect. Take the high saves vs. spells from the Mage table, combine it with the shorty save bonus, the Claw, and another protection item, and you'll be able to shrug off most spells. Being a front-liner means you'll usually be targeted with spells before the other party members, so you effectively become a magical tank for the party.
Edit: Alternately, if you're worried about the penalty to Death saves, play a Gnomish Cleric/Illusionist, and let the high Clerical saves against death/poison mitigate the penalty.
Interesting! Never really played the short races aside from Dwarf seriously. What benefits do gnomes particularly have and are they more versatile than the generic Elf?
Grabbed the book on Const, summoned cannon fodder, and dissappeared well enough to flee unscathed. The poison penalty is a concern though. Haven't ran the candlekeep catacombs yet where plenty of spiders are.
Though this setup works well for Bard/Rogue it's be silly running amok as a Blackguard with a mini buckler in the heat of combat. Interested to read other item combinations and class suggestions.
You'd recommend adding additional points in Constitution for non-warriors to negate the effect? Perfect sense but is it practical for a Triology run-through no solo, no re-load especially 2ith Dragonspear's release today (PC)?
Well you will always have a dump stat, no matter your class, whether CHA, INT or WIS, or to a lesser extent STR (though at least 14is nice, for conveniency). With that taken into account you won't need a trumendous roll to have 18 con and make use of the claw anyway.
Seems like the only race without a redeeming racial bonus is Half-Orc. If they had modifiers in Two Handed style, innate combat resistances to crushing, slashing, piercing; or resistance to fear they'd be more playable in my opinion.
Well you will always have a dump stat, no matter your class, whether CHA, INT or WIS, or to a lesser extent STR (though at least 14is nice, for conveniency). With that taken into account you won't need a trumendous roll to have 18 con and make use of the claw anyway.
That's fair though 3 Cha tends to revolt the filthiest peasant.
Well you will always have a dump stat, no matter your class, whether CHA, INT or WIS, or to a lesser extent STR (though at least 14is nice, for conveniency). With that taken into account you won't need a trumendous roll to have 18 con and make use of the claw anyway.
That's fair though 3 Cha tends to revolt the filthiest peasant.
You can get the 18charisma ring pretty early though
You can get the 18charisma ring pretty early though
Have to go through 2 story arcs before it becomes available. Who know what Dragonspear has to offer? Happy 31st if you use PC, Mac, or Linux! Droid and I-phone are still in launch limbo.