Hell trials - no alignment change mod (Paladin)
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in BGII:EE Mods
So my paladin and his team went to hell... Took some sweet choices like +2 str in the wrath trial.
Only to spawn in TOB and realize I couldn't use Carsomyr... Or lay on hands... And I was fallen...
Ehm.. Instead of exporting my character, doing hell, reimporting to multiplayer, converting to singleplayer and manually adding the stat changes - is there mod to freeze or stop the alignement change?
Maybe some other way around it?
I mainly play a custom party and I have considdered simply changing the main character to another toon. But last time that messed up all my bags (gem bags, bag of holding etc)
Thanks in advance
Only to spawn in TOB and realize I couldn't use Carsomyr... Or lay on hands... And I was fallen...
Ehm.. Instead of exporting my character, doing hell, reimporting to multiplayer, converting to singleplayer and manually adding the stat changes - is there mod to freeze or stop the alignement change?
Maybe some other way around it?
I mainly play a custom party and I have considdered simply changing the main character to another toon. But last time that messed up all my bags (gem bags, bag of holding etc)
Thanks in advance
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Comments
If you are good, just ONE bad choice and you become evil.
But if you are evil, even if you make ALL good decisions, you will still evil.
I'm running around with 20 rep and have done it for a long time.
@CamDawg doesn't that only work if you reputation dropped below 6?
Alas, I can't get the console working. I had on my previous games, but I can't make it work with BG2EE on Steam. I think it might be hidden in the new UI.
If anyone have a working baldur.ini they'd like to share, I'm really eager to try and see if I can enable the console. I work in IT and would think I could manage to edit a stupid text file to include another line.... Apparently not...
I wonder if I would keep the paladin abilities if changing class with ee keeper.
I think the idea of "hell" though is that these are very personal, internal decisions that show what your character truly believes. This is after all just the initial version of your pocket plane. It's different than actions in the normal plane.
Well I ended up copying my single player to MP, and replacing the fallen paladin with my paladin from before Irenicus' fight in the tree of life.
Then used EE keeper to add strength, HP and the other values like immunity to weapons, and resistences. In the end I adjusted rep and XP to match the values the fallen Paladin had
Still playing as a paladin there are a TON of things in the game that should make you fallen but mostly only give you a rep loss instead. Remember paladins are the goody two shoes who dont accept rewards, while at the same time they give out all the gold they got to people in need (thus the gathering of gold for ch 2 should be pretty much impossible theoreticaly seeing as your giving it all away to beggars and random passerby's). You see them helping grannies across the street, crying when they cant find anyone evil to smite or convert and would rather sacrifice themselves then see an innocent hurt.
So, personally, I think that taking the alignment shift out is cheating. And if you're gonna cheat anyway, just do the good thing and pump your str up 2 points anyway.
I mean, it's your game, do what you want. But it seems easier to me to EEkeeper stats than to re-paladin someone. Of course, it's a bit late for either solution in this case.
I RP'd it though & killed her on the spot!