Re-enable Dual Wielding Throwing Weapons
kjeron
Member Posts: 2,368
With the new 2.0 patch, Ranged weapons in the offhand are no longer usable with a ranged weapon in the main-hand. Ranged weapons in the offhand should not be disabled because the main-hand weapon is ranged, but instead only if the main-hand weapon is two-handed.
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So, what was the effect? If you had throwing knives in the offhand and throwing axes in the main hand, did you throw both?
It took two separate version of each Throwing weapon, one for mainhand, one for off-hand, to equip them in each slot, but they could both be equipped through the inventory screen, thrown at range, and properly decrement their quantity.
Mainhand Throwing Weapons -> Equipped in Ammo slot, with no launcher requirement. This bypasses checking the off-hand for a weapon, so you can equip a ranged weapon while you have a weapon in the offhand.
Offhand Throwing Weapons -> Equipped in Shield slot. Enforcing this slot in itemtype.2da bypasses checking the items ability type, allowing ranged weapons to be equipped in the offhand.
Animating them properly required combining some item-types, since there are limited item-types that animate pre-2.0.