SCS and new BG patch.
johntyl
Member Posts: 400
Does anyone know if the new BG patch will affect the SCS mod that I have already installed in my BG2EE game?
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Also according to the people over in the 2.0 section, they're having problems installing SCS on 2.0.
https://forums.beamdog.com/discussion/49016/patch-2-0-and-tthe-scs-compability
As you can see from this screenshot, Tazok and this other orog just stood there blankly.
Anyone knows whats gg on?
You can create a new game to make sure it's not some other issue causing this sort of behavior, but ultimately you may just need to restart anyway.
I have attached my save game here so if anyone can kindly find out what's wrong with it I will be immensely grateful.
https://drive.google.com/open?id=0B-NfMeQncsnCWkNwaXUwbUtBd3M
Any area or creature you haven't visited should be fine. The problem is local and limited to Tazok in your game. If you start a new game and go to Tazok he should have the default script and be fine.
If you have fled an scs enemy, that enemy is also set in stone for your current save game, if you return to it it will now have a blank script as well.
@subtledoctor yes, lesson learnt from now onwards