Pregenerate Character Button Missing ? (Please close discussion!)
DevardKrown
Member Posts: 421
Just Bought the Game and decided to remake my BG1 run since i heard about a lot of NPC quest-finish Bugs.
But i seem to wearing the "Discipliner" today because i cant find the -Pregenerate Character- Button Anywhere.
had to actually deactivate SoD to use it , on Steam a matter of 1 click and a restart but i can Imagine that non steam user may have troubles ?
also to activate SoD again you need to redownload 1.5gigs , for my 100k connection a Matter of 2 Minutes , but for someone less connected this might be a bit steep just to pre-generate a character.
But i seem to wearing the "Discipliner" today because i cant find the -Pregenerate Character- Button Anywhere.
had to actually deactivate SoD to use it , on Steam a matter of 1 click and a restart but i can Imagine that non steam user may have troubles ?
also to activate SoD again you need to redownload 1.5gigs , for my 100k connection a Matter of 2 Minutes , but for someone less connected this might be a bit steep just to pre-generate a character.
Post edited by DevardKrown on
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Comments
Did the pregenerate character button move or is it just gone altogether?
So, I'll answer by saying the pregenerate character button is indeed gone at this point in the SoD Interface. As of a VERY late build, however, it was still there.
While I don't have expert knowledge of why it went away, I've always questioned what "pregenerate" was actually for. Why bother?
You pregenerate a character...export it...and then?...
Import it?
Why?
Fill me in, there may be a case to be made to bring it back.
as for why use it today. i rather have a Nice neat lil Character File Telling me something i wrote down(well they changed that and not for the better , duh !) then shifting through 200 saves finding that One guy still standing in Candlekeep i might wanna Play online.
and as @Ravel said , making 6 Characters for your Own party in one go is Exhausting...maybe your PC crashes , maybe you have to go , just making one and exporting it is one done.....and then i plan to drag 6 Dudes through the whole saga or LoB-Mode they are better not Mediocre ... or you could grab NPC right away.
To get more precice: You see Import/Export as a way to:
* Cut down the time when you join a multiplayer game
* Allow you to keep/reuse characters for new/different playthroughs
All of which allows you to save time at character generation and spend more time playing the game?
Then when I get bored I can try black pits using random party combinations with my saved characters
a) for multiplayer game - you want to have the characters pre-generated before your playmates arrive. Doing it via single player-> create -> export -> multiplayer -> import seems a bit of a hassle.
b) I liked to create new characters, new builds based around an idea... some of them even managed to be played, but that's my restartititis,,,
I had actually submitted a ticket for this weeks ago but it seems it was just closed.
My main point was just that it seemed strange to remove the functionality when it is still present in BG2, and considering it was present in an earlier build.
If your mod doesn't work with the pregenerated character button, include it in the mod description.
First of all language! just because everyone thinks your argumentation is politely saying "flawed" doesn't mean you just can flame them losing it.
Secondly , your Modded and seemingly bugged game seems to be the only churning out bugged Characters using Pre-generation.
Mine are Perfectly fine no matter where created. i still prefer pre-generation , reasons have been named above plenty of times ...also its a feature since day one, i guess someone just forgot to smack the button in.
and lastly , why did you post in the first place ? ... its not like your using it then it comes back so it doesn't concern you ? but shouting out to leave it in a missing state concerns a lot of people so getting only negative reaction was predictable.
Getting closer to the topic, @subtledoctor - I'm curious about the differences you describe; it sounds like something that should be addressed, rather than cleared away. If we assume that the intended functionality is "Pregenerate Character creates an exported character exactly the same as if you had started a new game and immediately exported", and the current behavior is "Pregnerate Character creates an exported character that differs slightly from if you had started a new game and immediately exported", then we can certainly classify that as a bug.
If you can reproduce the issue reliably (even if you have to install a mod to do it), go ahead and report it as a separate issue (the button exists in BG:EE and BGII:EE still), just include a note about the mod and attach a zip file so we can replicate the behavior.
Since the issue only(?) affects mods, I can't promise it will get fixed, but if there's a ticket, we can at least give it a look.
I seem to remember back in the day (no idea if it was in EE or even BG2) there was an option of what aspect of a character you wanted to import (xp, items etc). Is that still a thing? Ie, can I export a character at the end of the game and re-import them as a level 1?
Mystical unexplainable Errors.... *spooky sounds*
at this point its just silly.
can a mod Please close this Thread ?
No one is saying that should be unavailable. I'm just talking about the best way to reach that result: [after the computer takes 15 seconds to load the staring area] all effects trigger perfectly: then click "record" and click "export." Later on, when you use this character, because the beginning effects have already been triggered, you can be confident everything is working.
Option 2: about a hundred mouse clicks to get through character generation, then click "generate" --> some character/kit effects may not work when you eventually play the character.
Which ALSO works perfectly for everyone apart from you and a handful of people who use your mods. With out the drawback of 12 mouseclicks and 90 seconds per person, or 12000 mouseclicks and 90000 seconds (24 hours) for the 1000 people who use the feature.
"The needs of the many outweigh the needs of the few". The only person I read cursing is you.
I'm closing this thread so that it doesn't descend any further into the sort of behavior that I wouldn't normally expect to see in this community. You all can do better.