Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available
in the Beamdog store.
SoD NPCs and the BG1 NPC project mod
So, I will hold off playing SoD until it is patched a bit and I can make an EET install.
But I am curious, and would like to hear from people who have played SoD, is there some sort of continuity between the personalities we see in BG1 NPC Project and their personality in SoD? Or are there some marked and noticeable changes?
I realise that the NPC project mod is not canon, but for me it is indispensable, and I am curious how well it meshes with the new content.
So if someone would like to make some comments on that, I'd be very grateful
and please don't be too spoilery. Let's try to keep it to the general tone and style of the characters.