Where is khalid?
Garrtok
Member Posts: 29
He wanted that i talk with the magician and the smith after that, i should return. but is not in the fortress - where is he?
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there are only estebarre and mari
C:CreateCreature("Khalid7")
Just make sure to do it when you are in the outside area of the fort.
2) Open it with a text editor of your choice and add a SetPrivateProfileString('Program Options','Debug Mode','1') line. Save and close.
From now on, you can open console in game via ctrl+space.
I'm not sure if this is a "bug" and he shouldn't be allowed to die, or whether it's just an oversight, but it seems weird that he could die in SoD, since he has to be around at least until the initial events of BG2 for the story to flow properly and make sense. I don't actually NEED him in my party, so it's not that big a deal but it does seem really, really weird. Anyone else seeing this?
The problem stems from players who don't use Khalid during BG:EE but who did meet him and Import a game. What happens, then, is that Khalid is imported with his BG:EE Last level...usually level 1.
At that point the moment the rock drops, khalid gets a -1 level on top of a level 1....
And dies.
Or, he gets out into the level 7-9 Combat of bridgefort...
And dies.
Or...
And dies.
You get the picture. We're working on a fix, but yes, this is definitely a bug.