"Probably, Nimbul's level should be scaled based on party level."
No, no, no. Whatever they decides do, they should not add level scaling. One of the things I love the most in Baldur's Gate, and that I miss the most in games like Elder Scrolls is the feeling that you actually grows more powerful. I want some areas to kill me in early-game while being laughably easy in late-game.
I would not make sense if you could get from candlekeep with no real training in combat and just like that solve iron crisis and take down the Iron Throne alone (or rather with five companions). Levels scaling would totally ruin the essence of Baldur's Gate. They should NOT implement it in any way, no matter how small.
At least, that is my opinion, feel free to disagree.
Comments