Should minimum stats be punished or penalized in some way?
magisensei
Member Posts: 316
I was rolling for shaman run through the game when I started to max and min my stats and I had a thought shouldn't a character be penalized in someway for these minimum stats?
For example, if you are a warrior and you scored somewhere in the mid-80s with stats and decided to minimize your INT to 3 because you can - your fighter would essentially be as dumb as brick maybe more so. Doesn't this minimum stat deserve to be penalized in the game.
Imagine going through all the trouble of getting those tomes only to open the book and not be able to read what was written - you after all need a min of 8 INT in order to be literate. Or not being able to follow a battle plan for a group because you couldn't understand it.
With such a low score of 3 - could the main character even pronounce and make clear his thoughts - I can imagine him babbling and looking for the correct word while the NPC or whoever just gets fed up and leaves or attacks.
Or how about a low CHA of 3 - imagine that - you are so disgusting that you can't even enter an inn or store. I can just imagine a very unclean very foul mouthed fighter or something. But if CHA also took into account physical appearance then anything under 6 would be god awful to look at - inns would ban you from entering as would stores and NPCs would have to seriously consider whether or not to join you; and kids would run away screaming monster.
Would Neera for example really join a foul mouthed,smelly, and decided ugly charname if given a choice?
And imagine a very low WIS score of 3 - god - you'd just do whatever came to mind - see a bridge, jump off it; see a really long hallway - walk down it (since traps are not visible); during conversations with bad guys you always pick the worse one - as you are not wise enough to lie or lie in such a bad what that it is obvious; see monsters run up and start hacking away.
What do you think?
For example, if you are a warrior and you scored somewhere in the mid-80s with stats and decided to minimize your INT to 3 because you can - your fighter would essentially be as dumb as brick maybe more so. Doesn't this minimum stat deserve to be penalized in the game.
Imagine going through all the trouble of getting those tomes only to open the book and not be able to read what was written - you after all need a min of 8 INT in order to be literate. Or not being able to follow a battle plan for a group because you couldn't understand it.
With such a low score of 3 - could the main character even pronounce and make clear his thoughts - I can imagine him babbling and looking for the correct word while the NPC or whoever just gets fed up and leaves or attacks.
Or how about a low CHA of 3 - imagine that - you are so disgusting that you can't even enter an inn or store. I can just imagine a very unclean very foul mouthed fighter or something. But if CHA also took into account physical appearance then anything under 6 would be god awful to look at - inns would ban you from entering as would stores and NPCs would have to seriously consider whether or not to join you; and kids would run away screaming monster.
Would Neera for example really join a foul mouthed,smelly, and decided ugly charname if given a choice?
And imagine a very low WIS score of 3 - god - you'd just do whatever came to mind - see a bridge, jump off it; see a really long hallway - walk down it (since traps are not visible); during conversations with bad guys you always pick the worse one - as you are not wise enough to lie or lie in such a bad what that it is obvious; see monsters run up and start hacking away.
What do you think?
2
Comments
For example, try convincing Monty and Xzar to travel to the friendly arm inn first.
Second, the stat system was designed for use with Dungeons and Dragons, where you have a human "Dungeon Master" who is running the game - basically performing the role of computer and storyteller. It is left to the DM to decide if your character's Intelligence of 3 is going to affect how things work out. So it makes sense when you translate to a computer game, some of the nuance is lost.
Lastly, a lot of what you are talking about sits in the weird gap between character knowledge + abilities and player knowledge. As a player (especially if you've played through the game before) you have a lot of knowledge that your characters don't have. Isn't that "unrealistic"? Yes, of course it is. It's a game, not a realism engine. If you decide your main character's Wisdom score of 4 makes him act stupidly, you can roleplay that, even in a computer game, as CutlassJack said.
Like you said the most problematic stats are intelligence and wisdom as most classes don't really beneffit from them. Even a mage could easily have an int score as low as 9 and still manage quite well. Intelligence boosting potions aren't that hard to come by really. Just like wisdom is important for clerics, but most classes can just dump it as low as they desire.
I think it would be intresting if a character with low int (3-5) would have trouble understanding spoken text. All the books would be naturally beyond his understanding.
Like this:
int 3-5 = Can't read anything, doesn't understand complex sentences. Such character would also lack the knowledge how to use metal armor and most advanced weapons. I mean using long bow or a longsword requires some intelligence. You can't just bash people wildly with them. Only primitive weapons like spears, clubs, axes would be allowed.
Int 6-8 = Understands most basic texts, Has no trouble following a conversation, but may have trouble expressing himself properly. Complex topics and concepts are still confusing. Knows how to use most armors and weapons properly. Maybe some finer weapons & armors like Crossbow, katana or elven chain would be still out of his mental reach.
int 9-12 = Normal intelligence. Can read every book in game, has no trouble following a conversation, has the proper mental capacity to use every kind of equipment, even magical scrolls and wands. Can't read magical tomes though. Maybe it would require a higher intelligence like 13 or something.
Charisma is totally useles in bg2, and in bg1 you just have to stick to imoen (or stick to her Until you take an other high charisma npc, and there's plenty of them in bg1
It still doesn't make metagaming any less cheating. If you choose dex as a dump stat knowing you'll get the bracers of dexterity, that's kinda cheating too.
I don't get that detailed honestly. As long as I have 18 strength I won't need 40 trips to carry wyvern heads to the temple.