Boy, those screenshots do look good. After playing through the two Icewind Dale games and Planescape: Torment, you can really see the enhancements. It may not look like much when you are thinking back on it, but if you really look at the original game and compare it with what Overhaul is presenting, it's quite a, well, overhaul.
I played Hitchhikers Guide and Leather Goddesses too. Don't know if I made it all the way thru either one. The content was better, but Pong won on the graphics front.
@Munin True. And that text parser was incredibly limited, to the point you wanted to yank your hair out in frustration. They did eventually make the sequel, "Gas Pump Girls Meet the Pulsating Inconvenience from Planet X", but it wasn't a text adventure. It was sort of a point and click adventure game. The thing that tied the two games together was that they both featured the Leather Goddesses of Phobos, and that one of the heroes in the second one is the son of your companion Trent/Tiffany from the first game.
Skyrim is a great, open game with beautiful graphics. I also enjoyed Morrowind which was probably more interesting and has memorable music. All in all however BG1 and BG2 have a more complete feeling of exploration and adventure and a better, more engaging atmosphere. There is also greater interactivity and humour. Although the graphics are not of the same quality they do not detract from the experience of the game. Roll on the end of November!
I'd probably enjoy Morrowind's music a lot more if it wasn't a blatant ripoff of Holst
And the fact that it's gone on to be a theme throughout the series, appearing in Oblivion and Skyrim...
I know many people who played Dungeons and Dragons 2nd Edition (and later editions) with me who couldn't stand the games. Some of those people are not video gamers, and couldn't tell a left-click from right-click. Some were hipsters, and (at the time) hating the game was cool. Others just preferred different games.
For a long time, I myself ignored the FPS genre of games. Sure, I rocked Goldeneye until my eyes bled, but I never got into Halo or Call of Duty. Then something happened to me.
Left 4 Dead 2. I had friends on Skype, I learned what this 'Steam' thing was, and I ran around with an AK-47 making it rain lead. Also, I had a customer support job at the time, and being able to shoot people when I got home helped me cope (but I swear I'm rehabilitated now, I swear : ).
FPS games weren't bad games, I just never liked them. Even now as I play the new ones, old Counterstrike and Halo games are very boring for me.
What I'm trying to say is that the game is not for everyone. Some people just won't like some games, be it because they're old, or have a bad interface, or players don't understand the rules they were based off. It doesn't mean the game is bad - we liked it just fine. It just means you might not like it.
You might not like Baldur's Gate.
But if you do, there's Baldur's Gate Enhanced Edition.
Skyrim is a great, open game with beautiful graphics. I also enjoyed Morrowind which was probably more interesting and has memorable music. All in all however BG1 and BG2 have a more complete feeling of exploration and adventure and a better, more engaging atmosphere. There is also greater interactivity and humour. Although the graphics are not of the same quality they do not detract from the experience of the game. Roll on the end of November!
I'd probably enjoy Morrowind's music a lot more if it wasn't a blatant ripoff of Holst
And the fact that it's gone on to be a theme throughout the series, appearing in Oblivion and Skyrim...
Just as well that I also like Holst then I suppose. I have to say though that when playing the game however that the music coupled with the sounds of the siltstriders and various fauna in the background fitted in perfectly with the feeling of the game. It did not bring to mind 'Jupiter - bringer of jollity.'
I avoided FPS games until I finally picked up Mass Effect one day. Its still the only real fps type game I'll play since I stopped playing Goldeneye and the first Rainbow 6 back in the day.
The big one for me though was how much I've gotten into RTS games since Starcraft 2. I always end up back with my RPG roots though.
I avoided FPS games until I finally picked up Mass Effect one day. Its still the only real fps type game I'll play since I stopped playing Goldeneye and the first Rainbow 6 back in the day.
The big one for me though was how much I've gotten into RTS games since Starcraft 2. I always end up back with my RPG roots though.
I know that people throw around terms like old school, nostalgia, isometric RPG, etc to quickly profile and group either a fanbase of type of game - but currently struggling through DA:O as I am (the camera feels like its glued to a helium baloon attached to an elastic band tied to my characters back, which bounces off everything, and drops to the bottom of the ballon with the lens facing directly at the ground whenever I switch to top down view) so I don't look at the "old games" with just nostalgia.
I look at them as something I could play for hours without wanting to headbut the screen in frustration because of constant 3D technical glitches. I'll enjoy a game like the Banner Saga as much as an anime like Ninja Scroll. It doesn't have to be Skyrim and the latest Hollywood film.
Maybe I'm just getting old and cranky, but my blood pressure goes up pretty quick when I keep hitting stairs and steps in DA:O and Skyrim.
Most MUDs seemed to be basically hack and slash games with about as much 'story' to them as the troll encounter had in Zork 1 but, erm, in a lot of ways easier. On the other hand a lot of the NWN persistent worlds were not much better than that and were different only due to the extra eye candy/visual engagement.
The social aspect/communities that popped up around some of the larger MUDs (and MOOs and what have you) however were where some of the more interesting things happened -- some of which reemerged with MMOs later on in larger scale.
@Eller The one I played was like an MMO, but with words rather than graphics. Tons of characters wandering around, no one talking to me, and more than a fair share of griefers (yes, even in MUDs) I played my Fighter to around 5th level... and found myself not caring and quit.
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I played Hitchhikers Guide and Leather Goddesses too. Don't know if I made it all the way thru either one. The content was better, but Pong won on the graphics front.
And the fact that it's gone on to be a theme throughout the series, appearing in Oblivion and Skyrim...
For a long time, I myself ignored the FPS genre of games. Sure, I rocked Goldeneye until my eyes bled, but I never got into Halo or Call of Duty. Then something happened to me.
Left 4 Dead 2. I had friends on Skype, I learned what this 'Steam' thing was, and I ran around with an AK-47 making it rain lead. Also, I had a customer support job at the time, and being able to shoot people when I got home helped me cope (but I swear I'm rehabilitated now, I swear : ).
FPS games weren't bad games, I just never liked them. Even now as I play the new ones, old Counterstrike and Halo games are very boring for me.
What I'm trying to say is that the game is not for everyone. Some people just won't like some games, be it because they're old, or have a bad interface, or players don't understand the rules they were based off. It doesn't mean the game is bad - we liked it just fine. It just means you might not like it.
You might not like Baldur's Gate.
But if you do, there's Baldur's Gate Enhanced Edition.
I avoided FPS games until I finally picked up Mass Effect one day. Its still the only real fps type game I'll play since I stopped playing Goldeneye and the first Rainbow 6 back in the day.
The big one for me though was how much I've gotten into RTS games since Starcraft 2. I always end up back with my RPG roots though.
I look at them as something I could play for hours without wanting to headbut the screen in frustration because of constant 3D technical glitches. I'll enjoy a game like the Banner Saga as much as an anime like Ninja Scroll. It doesn't have to be Skyrim and the latest Hollywood film.
Maybe I'm just getting old and cranky, but my blood pressure goes up pretty quick when I keep hitting stairs and steps in DA:O and Skyrim.
Most MUDs seemed to be basically hack and slash games with about as much 'story' to them as the troll encounter had in Zork 1 but, erm, in a lot of ways easier. On the other hand a lot of the NWN persistent worlds were not much better than that and were different only due to the extra eye candy/visual engagement.
The social aspect/communities that popped up around some of the larger MUDs (and MOOs and what have you) however were where some of the more interesting things happened -- some of which reemerged with MMOs later on in larger scale.