I find Bassilus the Murderer hard
Glorfindel
Member Posts: 65
This may sound silly, but I find Bassilus difficult. Especially when he activates all the undead. I don't want to cheese them out of the fight, because they came alive the first time I encountered him. I play on core rules with this party:
Fighter Berserker 3 (me)
Minsc 3
Ajantis 3
Viconia 4
Neera 3
Imoen 3
What's the best way to battle a mage(s)/cleric(s) at this level? How can I prevent him from casting his first spell? The first spell usually blasts us all with entangle. I was thinking to have everyone focus their arrows on him, Neera fires two or three magic missiles to help with spell disruption, and Viconia casts Silence. If Silence doesn't work then we're kind of screwed with him and all the undead.
Thoughts?
Fighter Berserker 3 (me)
Minsc 3
Ajantis 3
Viconia 4
Neera 3
Imoen 3
What's the best way to battle a mage(s)/cleric(s) at this level? How can I prevent him from casting his first spell? The first spell usually blasts us all with entangle. I was thinking to have everyone focus their arrows on him, Neera fires two or three magic missiles to help with spell disruption, and Viconia casts Silence. If Silence doesn't work then we're kind of screwed with him and all the undead.
Thoughts?
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Comments
He shouldn't be that hard at level 3 - or do you use SCS?
Dialogues 1,3,1,1 will remove all the undead.
edit: use it from a scroll or risk NRD if she's not a high enough level
Edit: I've just used a saved game to do that encounter quickly, at an earlier level than I would normally do it, and in this case his spells were different: Rigid thinking, Hold Person (twice) then he attacked. So I suspect his spell library could depend either, on your level or, whether or not you saved against Hold Person (I couldn't in this case).
Ever notice the stone pillars around the area? I always wondered what a well placed lightning bolt spell would do, is it possible for one to bounce around and form a pentagram? I think too much...
I do this level 1, usually solo. I find the most effective way to disrupt his spells is arrows of biting interspersed with wand of missiles if the arrows don't hit and poison him.
He likes to cast Hold Person so keep your party spread out so only a maximum of one member is affected.
PC should berzerk to prevent a spell from effecting him. Pre-buff with Bless.
Vic should start with Holy Blithe as an AoE and a first round disrupter to Bass.
Neera should also blast him with a magic missile wand just in case.
Ajantis and your berzerker should start with the now wounded undead from the blight while Vic follows up with a command against Bass. Neera should be use the wand right when Bassilus starts casting to interupt him.
Round 3 should start with Vic moving in closer and casting Chant to buff and curse at the same time. Then move into Melee B assilus. Hopefully enough skeletons have been brought down to have one of your tanks help while the other two mop up, first by helping imoen with her batch so she can switch to bow.
Kite B assilus if he starts scoring hits.
Divide and conquer is the strategy. Have your melee fighters go after Bass with at least one arcane caster (3 or 4 on 1) while the rest go after the skeletons with the bows - melee skeletons can be ignored for a short time if you are decked out in okay armor.
Bassilus alone isn't too hard. But Bassilus with 12 skeletons, 2 zombies, and 1 ghoul is. Bassilus took 51 points of damage until he died taking another 14 points. Now we head to Nashkel for our first dungeon adventure.
One option at an earlier level that has not been mentioned is using Charm Person/Algernon's Cloak to recruit some of the Hobgoblins nearby. They can easily soak up Bassilus's spells and a few Crossbow bolts until your party can dominate.
I also find it helpful to spread out the party for maximum access to Crossbow users after Bassilus is dispatched ~ paying particular attention to those closest to Neera and Imoen.
So, Lightning him, and fireball the whole swarm as soon as the fight starts. This makes it a little more even,
1- attack with all party members ( ranged weapons) before dialogue starts to disrupt his first spell
2-keep hitting him with everything you have but keep one person on standby to use magic missile, Larochs minor drain, or a wand to disrupt each spell
3- when he is spent, use a cleric to cast Command so he will drop for a few rounds
4-start sending one melee fighter in at a time to hold him still while the others shoot him. When you take damage, run and swap places with a ranged attacker
There is an opportunity for cheese here. Either run in circles and kite him around while 5 members keep missile attacks, or let him entangle you and click the ground far away from the entangled member. The AI will send Bassilis to the place you're trying to go, not where you are. Those are both risky since other skeletons are nearby, and their throwing daggers will kill in one hit in LoB mode. If you are kiting him around and click too far away you might get killed.
Good luck!