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Will your knowledge of the future affect your decisions?

DougieDougie Member Posts: 34
edited September 2012 in Archive (General Discussion)
Now that BG 1 & 2 are connected together, how will your knowledge of the deaths of Khalid and Dynaheir in BG2 affect your dealings with them in BG1?
  1. Will you knowledge of the future affect your decisions?140 votes
    1. I will be less likely to recuit them
        8.57%
    2. I will still recruit them but will have them in my party less often
        2.86%
    3. It will make no difference to me
      80.71%
    4. I will still recruit them and will have them in my party more often
        0.00%
    5. I will be more likely to recruit them
        7.86%
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Comments

  • TetraploidTetraploid Member Posts: 252
    For me, knowing which NPCs the game assumes you had makes me more likely to keep them if I am planning to import the same character in BG2 (which for my current playthrough I am), for continuity's sake. If I don't think I am likely to do that for any reason, then I am more likely to deviate from the canon party.
  • BrudeBrude Member Posts: 560
    edited September 2012
    Never liked Dynaheir or Khalid.

    Curiously, when they're in my party both of them have the tendency to drop all their gear, run naked towards the nearest angry bear, and get chunked.

    >.>
    <.<
  • Awong124Awong124 Member Posts: 2,643
    I never recruit them anyway. I hate their partners too much.
  • TalvraeTalvrae Member Posts: 315
    I will play evil they don't fit my party
  • MoomintrollMoomintroll Member Posts: 1,498
    I normally do have Khalid and Dynaheir, playing Shadows of Amn first probably left me with a lasting desire to know who they are.
  • kilroy_was_herekilroy_was_here Member Posts: 455
    I never liked Khalid's personality, and his morale ('better part of valor!') always failed me at the worst times, so he's usually a pass. Dynaheir was pretty meh but I've kept her around just to make sure Minsc is happy.
  • APhantasmAPhantasm Member Posts: 42

    For me, knowing which NPCs the game assumes you had makes me more likely to keep them if I am planning to import the same character in BG2 (which for my current playthrough I am), for continuity's sake. If I don't think I am likely to do that for any reason, then I am more likely to deviate from the canon party.

    Thing is some can't be separated in BG1 short of one dieing. For example Khalid and Jaheira can't be seperated in BG1. If you kick Khalid out of the party, Jaheira goes with him. The only way to seperate the two in BG1 is to kill off one or the other.

    That said I'm glad Khalid is dead in BG2 cause I didn't like him much in BG1. He was kinda of a big wuss in BG1. I just wished Minsc had died in BG2 also, I actually liked Dynaheir more than Minsc.
  • harvman11harvman11 Member Posts: 33
    For my first playthrough I'm going with the canon party, but the only reason I can stand doing this is that I know Khalid and Dynaheir will both be dead in the 2nd one. I've really never liked either of them, but Minsc and Jaheria kind of balance them out for me. Only question now is figuring out what class I'm going to play...
  • chareokchareok Member Posts: 2
    these two characters i never liked anyway..first time i played bg i got khalid killed early so i could keep jaheira without his useless butt in the squad and as for the mage girl to keep minsc happy i never recruited him either..always seemed more of a hindrance than a help to me
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited September 2012
    I can understand the resentment towards Khalid and Dynaheir because they are force-paired with more popular and/or useful NPCs. But as they stand by themselves, I think they're well voiced, interesting, and capable characters.

    I mean, come one, aren't these some great lines?:

    "I don't mean to be confrontational, but could you be a little less... evil?"

    "This group shows... promise, ex-cep-sho-nahl."

    I know I'm in a minority, but I like Khalid (the personality) a lot better than Jaheira (the personality). Jaheira is one of only two healers available early in the the game. That's the only reason I tolerate her. She does also happen to be the strongest meleeing cleric in the game, as well. But Khalid is actually a damn good tank. So it isn't like he's dead weight.

    As for his bravery issues... If your character isn't a particularly charismatic leader, who's fault is it really that Khalid's has occasional morale failures? Ditto if you as a player are letting your party's butt get kicked. (Any NPC that gets down to just a few HP can have a morale failure, btw.)

    Dyna also bears the brunt of many players' ill will because she's force-paired with Minsc. I'll readily agree that Dynaheir isn't nearly as entertaining a personality as Minsc. Nor is she as powerful a wizard (and neither is she as funny) as Edwin. But in terms of capability she's on par with Xzar and Xan.

    I usually play with an ease-of-use mod component that allows you to split the pairs.

    However, I distinctly recall that there's even a way to do it in-game without a mod... You take one of them inside a building and remove them. Then as long as you don't set food inside the dwelling again, the other member of the pair continues with you as if nothing happened. Or it's something close to that. My memory's hazy, long time since I played.
  • XivirielXiviriel Member Posts: 166
    My very first play through of BG1 I had myself (mage), Imoen, Jaheira, Khalid, Minsc and Dynaheir. In my opinion this is the default party for players new to the game and new to D&D rpgs. On my second play through when I had more understanding of how the game worked I realized this party was horrible and both Khalid and Jaheira were bad members (in my opinion). I actually really like having Minsc and Dynaheir although I admit they are WAY more fun with the conversation mod from G3 added.
    I think when I play BGEE Im going to try to have a party consisting of all the new members plus Imoen and maybe Tiax or Alora just for fun.
  • XivirielXiviriel Member Posts: 166
    Oh! On second thought there is some BG2 knowledge that does affect me. Xzar and Montaron are some of my favorite characters in the game. Especially with the conversation pack installed. Though now I know what happens to them in BG2 I don't recruit them 'cause I know I'll get attached and feel sad when I meet Xzar in BG2 and do his quest....
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  • DeeDee Member Posts: 10,447
    I don't know why people don't like Jaheira. In BG2 she really comes into her own, especially if you play through her romance plot.

    I liked Khalid too, and I'll admit to having been a little sad when I discovered his body. I really despise him as an adventurer, though; I've spent more time trying to keep him from dying than any other NPC (and that's including Xan, for Pete's sake [whoever Pete is]!), so a small part of me is actually relieved in BG2 when I don't have to worry about him anymore.

    Dynaheir's sweet, but to be honest I only really keep her around because of Minsc. Maybe that's because her characterization in BG1 is so minimal (as are most of the BG1 NPCs) that I feel more empathic toward Minsc.

    ...On the other hand, maybe in my next play-through I'll leave Minsc behind. It just doesn't seem right, making him fight his way out of Irenicus's lair after his witch has just been slaughtered...
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited September 2012
    I feel a need to clarify that I don't really dislike Jaheira. It's just that she's bossy and a bit of a nag. Her portrait in BG1 is also very easy on the eyes, which makes her a little easier to take.

    @Aosaw I can't leave any of them in Irenicus' dungeon! I'll take Yoshimo along too. But once I've made it out of the dungeon I'll usually part company with most all but Imoen. I'll often keep Minsc, but not always. I often keep Yoshi. But I mix up the party in just about every playthrough.
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  • CaptRoryCaptRory Member Posts: 1,660
    tilly said:

    Khalid, I feel sympathy for. He had a rough childhood - parent(s?) ignored him - and the love of his life is an adventurer/snooper/investigator person, so he doesn't seem to be living the life he wants. Thrust into it all. Plus, he likes the out of doors instead of dank dark dungeons - like me :3

    Damn you, now I just wanna give Khalid a hug.
  • GoodSteveGoodSteve Member Posts: 607
    edited September 2012
    Lemernis said:

    I can understand the resentment towards Khalid and Dynaheir because they are force-paired with more popular and/or useful NPCs. But as they stand by themselves, I think they're well voiced, interesting, and capable characters.

    I know I'm in a minority, but I like Khalid (the personality) a lot better than Jaheira (the personality). Jaheira is one of only two healers available early in the the game. That's the only reason I tolerate her. She does also happen to be the strongest meleeing cleric in the game, as well. But Khalid is actually a damn good tank. So it isn't like he's dead weight.

    As for his bravery issues... If your character isn't a particularly charismatic leader, who's fault is it really that Khalid's has occasional morale failures? Ditto if you as a player are letting your party's butt get kicked. (Any NPC that gets down to just a few HP can have a morale failure, btw.)

    Dyna also bears the brunt of many players' ill will because she's force-paired with Minsc. I'll readily agree that Dynaheir isn't nearly as entertaining a personality as Minsc. Nor is she as powerful a wizard (and neither is she as funny) as Edwin. But in terms of capability she's on par with Xzar and Xan.

    I didn't mind the personality of Khalid but likeing his personality made me hate Jaheira even more. She treats him like dirt for seemingly no reason. That said, Khalid is a TERRIBLE npc to have in your party. Besides Coran (who is a Fighter/Thief who is obviously intended to be an archer with his 20 dex) Khalid is the weakest (in terms of strength score) out of any of the "warrior" characters in the game. Albeit Jaheira (who's also not very good) and Yeslick also make the list of 15 Strength warriors but Yeslick is also tied with Faldorn and Branwen for being the highest wisdom priests in the game and his innate dispel magic ability is very handy. Khalid is outshone by just about every other npc in the entire game.

    Dynaheir is no where near as useful as Xzar or Xan for the simple reason that she is an Invoker. Invoker is by far the worst mage specialization as she gives up two VERY useful schools of magic: Enchantment and Conjuration. Enchantment is full of incredibly useful spells and sports a good selection of "Save or Lose" spells. Conjuration is probably the strongest specialization in the game simply for monster summoning. Losing access to these makes Dynaheir the worst mage in the entire Saga.

    Also, with the choices of Jaheira, Viconia, and Branwen as healers fairly early in the game I would pass on Jaheira every time unless I was going for a fun "canon party" game.
  • BrudeBrude Member Posts: 560
    @Lemernis I agree about Khalid's personality. I think he's one of the more entertaining, colorful characters in the game.

    But as a straight up fighter, he's mediocre compared to other NPCs in that level range. His only edge is an ability to get High Mastery in a single weapon. Outside of that, Minsc, Kagain, Kivan, and Ajantis are all better choices to fill the same role.
  • sandmanCCLsandmanCCL Member Posts: 1,389
    Lemernis said:


    I know I'm in a minority, but I like Khalid (the personality) a lot better than Jaheira (the personality). Jaheira is one of only two healers available early in the the game. That's the only reason I tolerate her. She does also happen to be the strongest meleeing cleric in the game, as well. But Khalid is actually a damn good tank. So it isn't like he's dead weight.

    Dyna also bears the brunt of many players' ill will because she's force-paired with Minsc. I'll readily agree that Dynaheir isn't nearly as entertaining a personality as Minsc. Nor is she as powerful a wizard (and neither is she as funny) as Edwin. But in terms of capability she's on par with Xzar and Xan.

    Yeslick begs to differ.

    But yeah, Khalid is awesome. He's easily the best good-aligned fighter type character.

    Also Dynaheir sucks. No conjurations, no enchantments means she can't do the two most important thing mages bring to a party: buffs and crowd control. Conjuration is a super important skill as far as buffs go and everyone knows the power of summons. Also I'd rather bring someone with Hold Person than Fireball because it saves my life way more often.
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  • LemernisLemernis Member, Moderator Posts: 4,318
    In further defense of Khalid, as a test I once played two parallel games facing exactly the same encounters through the Nashkel mines using the same PC and Minsc, in one game, and with Khalid in the other. Minsc was equipped with two-handed sword, Khalid with long sword and shield. Khalid actually got more kills.

    As for Dyna being an Invoker, and therefore restricted against scribing Enchantment and Conjuration spells, that is a major deficit. Sleep, Hold, Confusion, Emotion: Hopelessnes, Greater Malison, Chaos, Domination, and Hold Monster are all great spells. Monster summoning I typically don't use in BG1 because it almost makes the game too easy. But I like limitations and shortcomings that exist for characters because it makes them more interesting and challenging to play. It's then like, okay, well how then do I pull the best from this character? That's more fun to me by now than being uber-powerful.

    Dyna can actually use wands of Sleep, Monster Summoning, and Paralyzation. And she can equip Algernon's cloak (which can be pickpocketed).

    I've never been sure if BG's specialist mages ability to use any wand is an oversight re: 2nd ed. AD&D rules, or if that's legit in PnP. Anyone know?

    I mean, if it's strictly about the specialist's inability to learn (scribe) the spell, then enchanted items with charges require no mental concentration, and should be fine. If it's about the specialist eschewing the use of the opposition school of magic, then I wouldn't have a specialist use their opposition school's magical items.
  • JolanthusJolanthus Member Posts: 292



    Also Dynaheir sucks. No conjurations, no enchantments means she can't do the two most important thing mages bring to a party: buffs and crowd control. Conjuration is a super important skill as far as buffs go and everyone knows the power of summons. Also I'd rather bring someone with Hold Person than Fireball because it saves my life way more often.

    Real mages make things go BOOM! Clerics and bards are for buffing. Summon monster is for mages without a proper meat shield. Hold person is a bummer to miss out in making sure what ever you want to fireball stays where you want to fireball though.
  • Son_of_ImoenSon_of_Imoen Member Posts: 1,806
    I like them both, though I haven't used them in the last few years. But when I just got to play Tutu, five years ago, I liked making Dynaheir a sorceror and Khalid a Fighter-Mage. He's actually very useful in that role. When I took them, I separated them from their partners, using the tweak 'npc pairs can be split'.

    I've hardly ever see Khalid run. I've read somewhere his chance of running depends on CHARNAME's CHA, and I (most) always have high CHA for my CHARNAME's. They lead a party of people who all join him to help him or her in his/her cause after all, wouldn't be fitting to have low CHA. Makes me slightly suspectful people who dislike Khalid are powergamers who pick low CHA for Charname and dislike Khalid for sub-optimal stats and a tendency to run he wouldn't have that much if CHARNAME was more leaderlike (high CHA).
  • LemernisLemernis Member, Moderator Posts: 4,318
    edited September 2012

    I like them both, though I haven't used them in the last few years. But when I just got to play Tutu, five years ago, I liked making Dynaheir a sorceror and Khalid a Fighter-Mage. He's actually very useful in that role. When I took them, I separated them from their partners, using the tweak 'npc pairs can be split'.

    I've hardly ever see Khalid run. I've read somewhere his chance of running depends on CHARNAME's CHA, and I (most) always have high CHA for my CHARNAME's. They lead a party of people who all join him to help him or her in his/her cause after all, wouldn't be fitting to have low CHA. Makes me slightly suspectful people who dislike Khalid are powergamers who pick low CHA for Charname and dislike Khalid for sub-optimal stats and a tendency to run he wouldn't have that much if CHARNAME was more leaderlike (high CHA).

    Yeah, that's a pretty good analysis. Not that I'm knocking anyone else's preferences for play style.

    My PCs always have relatively high Cha because 1) CHARNAME was sired by a divinity, and 2) it doesn't make too much sense that anyone other than the canon party would follow a low Cha protagonist. I mean, I give the PC at least 10 Cha at a bare minimum. But mine typically have at least Cha 13, if not much higher. I'm also pretty proficient tactically as a player. So I rarely see any party member drop down into the single digits of HP. I have almost never seen a morale failure by Khalid.
  • sandmanCCLsandmanCCL Member Posts: 1,389
    @Jolanthus: Mages offer better protection spells than clerics. Always have, in every iteration of D&D (except maybe 4th but I don't know anything about that.)

    I'm not worried about the 35-60 damage aoe splash I can do with a fireball. Hold Person is more likely to win me a fight. It's great to have magic missiles, but better to have the spell Armor.

    My most recent playthrough of the whole saga really brought it to light. I was Beastmaster/Cleric, ran with Minsc, Imoen, Aerie, Keldorn (replaced with Sarevok) and Jaheira. This is the first time I've ever actually ran BG2 with the "canon" party btw. Imoen and Aerie rarely threw damage spells. It simply wasn't necessary. Imoen up with magic-stripping spells (remove magic, breach, thrust, ruby ray of reversal, etc) and Aerie with party buffs. Greater Whirlwind from Sarevok turned him into enough of a helicopter blade he might as well have been AOE damage.
  • JolanthusJolanthus Member Posts: 292
    @sandmanCCL We obviously have very different ideas of what we want out of our mages. I want heavy artillery and you want an EMP.
  • sandmanCCLsandmanCCL Member Posts: 1,389
    My views are pretty simple. Anything I can do to keep me from dying takes priority. Everything else is just icing on the cake.

    What is greater: the ability to incinerate enemies or to keep them from doing anything to begin with? Everyone on my team can do damage somehow. Not everyone can keep the enemy mage from having a field day with my party.
  • RedGuardRedGuard Member Posts: 672
    I think meta-gaming affects us all, but most of use generally don't dwell on it.
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