Do You Wish Infravision Mattered More?
HaHaCharade
Member Posts: 1,644
Ever wish that Infravision mattered more in BG, kind of like it does in Pen and Paper AD&D? Maybe make things really hard to see without it at night? I would say modify THACOs if you don't have it and are attacking at night/in the dark, but that would really handicap humans... It and the spell for it, are just worthless.
Post edited by HaHaCharade on
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*smack*
Characters without infravision would get -1 to THAC0 in dark areas.
Characters WITH infravision would not get any disadvantages in dark areas and get small bonus to spot people hiding in shadows.
In BG, it is a bit of a novelty spell. But it's nice to have it as an option for immersion reasons, even though no one will ever use it.
But one or two infravisioners per party is enough to achieve that.
Anyone know wether half-orcs will have it in EE?
Ooo and a group infravision druid exclusive spell (level 3 or 4). Ya, ya, ya they don't get the level 1 spell. Just would be nice is all. Maybe I should learn how to mod... I'd have to just disable that "group infravision option and ... *Opens up a copy of computer programming for dummies *
Not just dungeons, during the night there is severely decreased visibility but i'm never actually blind, so night time is fine for me, it's how it should be. Dungeons are a problem though when i try to navigate through them. I don't know whether i'm missing some paths, i just hope that my curser can guide me half the time.
And i've tried dungeons at different times of the day, i have noticed the time of day doesn't affect visibility.