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Anyone else just loathe NWN2...?

hellhoundhellhound Member Posts: 33
edited September 2012 in Off-Topic
I LOVED first Neverwinter night especially with SoU and HoTU. Fond memories of slaughtering bandits and monsters with my blackguard and conquering the underdark and hell with little Deekin, oh man. The game felt very vibrant and colourful, it was full of atmosphere and personality.

But NWN2, 'tis a horrible mess compared to the first! From the horrible camera to the borderline creepy character models (I have to admit, the weapon/armor and character model design has to be the biggest turn off for me, my goon always ends up looking like that Hitman dude) and ugly interface and whatnot, I just end up shutting down the damn abomination with a cringe every time I start it up. I started MoTB because I keep hearing good things about it but no, it is just torture. Even the most minor of battles feel like total chaos, I just can't get any grasp on things.

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Comments

  • NWN_babaYagaNWN_babaYaga Member Posts: 732
    Their engine was very "unoptimized" to say it in nice words and after the neverending crashes trying to enter an inn I gave up and cursed it... Sorry for obsidian with that game, very talented guys but to me and many original nwn´ers they moved in a wrong direction.
  • DJKajuruDJKajuru Member Posts: 3,300
    It made me feel kinda frustrated, I mean, by the time the game was released , all they had thought about were *new features*.

    I mean, they did make an effort, but its scenario atmosphere, npcs and gameplay sounded to childish. specially for those who had played Infinity engine games.

    The new graphics made them all look like Barbie dolls, the npcs were silly, all the enemies were mindless, scenarios such as the mere of dead men or neverwinter sounded artificial... well, game producers should have known that lousy features don't make a good game.
  • Blakes7Blakes7 Member Posts: 83
    Don't take this the wrong way but as single player games nwn1 and nwn2 both left a lot to be desired. Liked both games for their mods however. Hotu was definitely the best expansion I played, I haven't played through the nwn2 expansions to completion but after a few hours I was done.
  • triclops41triclops41 Member Posts: 207
    edited September 2012
    I loved NWN2, couldn't get into NWN1, no matter how many times I tried. It had a lot to do with the way companions and party membership was handled.

    BTW, the NWN2 expansions are better than the main campaign.

    I played NWN2 on release, and didn't really have problems with its bugs, but I hear so many mention it that I must have been quite lucky.

    I found the stories/chars entertaining enough, but at that time I was finding most of my enjoyment through the battle system. Character speccing, crafting and battle tactics were what I loved about NWN2.

    Making a dual rogue/ranger who could pick locks and backstab like a demon while wielding a fire kukri in one hand and an ice kurki in the other was a ton of fun, even if the second half of the campaign was almost entirely backstab immune undead.
  • theJoshFrosttheJoshFrost Member Posts: 171
    I've never played NVN2, because it looks like feces. I know that's shallow, but wow, is that game ugly.
  • sarevok57sarevok57 Member Posts: 6,002
    i really liked the storm of zehir expansion, its kind of a grind, and it took a few play throughs, but i found it kinda fun afterwards, i kind of thought the main campaign for nwn2 was a little weak, but playable i guess, motb i thought was horrendous i tried so hard to get into it and it was kinda just poo for me, and yea the interface is HORRIBLE, why did they change it so drastically from the first game, oh yes thats right, because now adays if something works great you have to wreck it by trying to "fix" something that doesnt need to be fixed, look at the BG series, same interface for both games, everything was fine, nwn1 interface great, easy to use, nwn2, what the hell just happened, it took HOURS of research on how to find the options menu for bashing a lock, you have to hold SHIFT+left click or some jazz? why? but the best module for nwn2 was the icewind dale one, someone actually went through the effort of making an entire module that was icewind dale converted to the nwn2 engine, it was AMAZINGLY well done, and i would suggest it to anyone who wants to play the nwn2 game engine with a good game
  • elminsterelminster Member, Developer Posts: 16,317
    edited September 2012
    I actually kind of liked storm of zehir . In like a 7/10 kind of way. It presented the game in a different way which was great, though I did feel like it still was lacking enough substance to be a good expansion.

    Though I've heard the first expansion to nwn2 is good, I could never really get into it. I probably should make the effort, but to be honest I could only ever see myself doing it if I went and played nwn2 all through as the same character (minus storm of zehir of course because I'd be over levelled). But, I don't think I could stomach another nwn2 original campaign playthrough, just because it left so much to be desired. Especially the city of Neverwinter itself. It always bugged me how its shape had completely changed from the original nwn, which to me seemed a tad ridiculous.
    I mean, I get that it burned down after the events of nwn1 , but you'd think they'd rebuild at least some of the walls in the same spot. Or just replaced the stone in the remaining walls.
    Even then for a city it seemed very small and insignificant even in the amount of things there were to do in the city, especially considering the chore it is to get to the city to begin with.

    I'm sure that there were a lot of good modules made for nwn2 and that MoB was a good campaign. However, I still don't imagine I will be replaying nwn2 in any capacity any time soon.
  • DamageIncDamageInc Member Posts: 14
    yes. yes I did.
  • kamuizinkamuizin Member Posts: 3,704
    It's funny, i liked NWN2 Mask of the Betrayer, the original campaign is weak i give that but NWN is a shit (in my opinion), it's rare to me to give up an RPG, specially an D&D RPG but NWN made me give up the game.
  • WonderviceWondervice Member Posts: 56
    The first neverwinter nights was the best thing that happened to CRPG fans IMHO. While the official content was medicore, it included something that I have never seen done better: the toolkit.
    Thanks to it, there is now literally thousands of hours worth of well-made FREE gameplay content, ranging from hack'n slash to hardcore PnP conversions to purely philosophical adventure gaming.
    Any one who says that NWN sucks based on playing the original campagin is basing that assumption on less than 1% of the NWN experience.

    NWN2 on the other hand was (also IMHO) a failure. It is ugly, poorly optimized, with a horrible camera. The toolkit was much harder to use, and it has much less fan-made content as a result. I really wanted to like it, but I couldn't. The only thing it did better than the original is NPC management.
  • CheesebellyCheesebelly Member Posts: 1,727
    I absolutely *LOVE* NWN2 while I absurdly disliked NWN1 actually.
    But I don't play the former for one very particular reason - the patching... it's horrible. I once spent EIGHT hours patching the game and it still didn't work XD
    Alas, those are the pains for playing a game with good gameplay and great story overall.
    Neverwinter Nights 1 is... well, meh at best. Story's boring, gameplay's fine at best. Expansions got it better though. (no, never tried modules, I am criticizing the game the developers gave to us, not the game MODDERS did >.< )
  • WonderviceWondervice Member Posts: 56
    @Cheesebelly

    I installed NWN a lot of times but it never took me more than an hour to get to the latest version. The current version I use (diamond edition, sold for 10$ at GOG) is automatically up to date (altough a small patch is needed to make it win7 compatible)

    As for criticizing the game the developers gave us - the modding is possible due to the toolset the devs gave us. It makes a huge difference. BG is considered a heavily modded game, but the modders had to spend a huge amount of time just to be able to make mods. The mods - as good as they are - are just modifications to the original game, and nothing like NWN modules.
    With NWN anyone can make a module that is an etierly different game (no characters, areas, items, quests, dialogs from the original campagin(s)), with no previous experience in programming whatsoever.

    As I said, if you are criticizing it based on the original campagins, you have seen 1% of the content it has.
  • Kitteh_On_A_CloudKitteh_On_A_Cloud Member Posts: 1,629
    Errm, OP, you DO know Oster worked on NWN 2 don't you? If this continues, a similiar meme to the one involving Half-Life 3 will be created... 'For every bad remark about NWN 2, BG:EE gets delayed two weeks...'
  • CheesebellyCheesebelly Member Posts: 1,727
    @Wondervice : Sorry, was talking about NWN2's patching system which quite frankly worked better if you didn't patch at ALL :p

    @Kitteh_On_A_Cloud : Oster worked on NWN1 which is made by BioWare ;)
  • Kitteh_On_A_CloudKitteh_On_A_Cloud Member Posts: 1,629
    @Cheesebelly: Whoops, my mistake. Thanks for the info, game-guru. :p
  • dibdib Member Posts: 384
    I've tried all of the NWNs, 1 & 2 and all expansions. I got pretty far in the first one but I never really liked any of those games. I was really expecting more from the people who made Baldur's Gate, I guess. They didn't have as an involving story, characters were bland, side-quests were really crap and it didn't have the same sense of freedom and adventuring you had in Baldur's Gate. Also the graphics were horrible, even for 2002. I think I remember seeing barrels shaped like pentagons... I don't have any preference for 2D over 3D or anything, but if you really can't make a 3D game that looks anything but laughable then maybe you should just stick with what works.
  • NWN_babaYagaNWN_babaYaga Member Posts: 732
    edited September 2012
    the original nwn without the additions that have been made by the community realy looks buah at times. I completely agree even i love that game so much. I realy think they made nwn in the first place for the toolset and the MP/ PW ability and anything else that comes with it... An unlimited adventure maker!!!

    We had that discussions many times how the OC alone can scare peoples off and I dont remember how Atari handled the marceting for it but if they clearly stated the real useness of nwn is about the toolset then anyone expecting a great campaign (and not a huge demo of it´s ability) w/o using the toolset wasted his own money
    Post edited by NWN_babaYaga on
  • sandmanCCLsandmanCCL Member Posts: 1,389
    I liked NWN2 a lot. It was just really crappy at launch. I bet I'd really enjoy playing it now.

    I should give it a shot. Mask of the Betrayer is the greatest expansion to a CRPG in the modern era, I think.
  • hellhoundhellhound Member Posts: 33
    NWN had a very solo-friendly gameplay, at least up to SoU. Deekin saved my ass with those awesome buffs of his in HoTU many times, I loved that little dude.

    That haunted castle of children sacrifice in the forest in NWN... and in the aftermath upon exiting the castle back to the somber forest this music plays


    https://www.youtube.com/watch?v=eFoaFw0MqMY


    holy shit those chills that very moment gave me
  • reedmilfamreedmilfam Member Posts: 2,808
    I liked NwN2 for the most part. The problem is that they added to the game engine (Aurora, right?) and pushed it to inefficiency. The intent was to enhance, but it came at a price in performance - you needed a high end machine to run it well.

    I really liked MoTB. Took me a while to get into it, but I liked it a bunch. Never got mysteries of westgate, however, as boss fights and overpowered enemy mages sour me a little. I mean, the NwN2 ending was ridiculous enough...
  • kamuizinkamuizin Member Posts: 3,704
    The evil end of NWN2 was truly stupid, totally out of character. I will try in the future maybe a SoZ play (if i can stand another original campaign) but far in the future.
  • bigdogchrisbigdogchris Member Posts: 1,336
    edited September 2012
    I didn't care much for NWN 1 because of being a single-player "God like" experience, where one guys saves the day, which is not the type of game I'm looking for.

    NWN 2 was better as it was a party based game, I hopee it would be as good as BG was. The party system/control ended up being not implemented as well as it could be, plus I really despise the NWN/2 "rest" system which is about as cheesy and lame as you can get in RPG's.

    I enjoyed NWN 2 more than NWN 1.
  • GilgalahadGilgalahad Member Posts: 237
    Funny topic as i'm just now replaying NWN1 again after many years and still loving it. NWN2 on the other hand was annoying to say the least, though i did play it all through as well as the expansions. The camera alone gave me premature grey hairs and the animations made me think i was watching a puppet show not computer graphics.
  • reedmilfamreedmilfam Member Posts: 2,808
    I definitely had to tune down the sensitivity of the mouse/camera - it sometimes got away from me anyway, but not as badly.
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    I liked NWN1 better than NWN2, but I didn't hate NWN2, and I spent quite a bit of time playing it and running different character classes and party configurations through the main campaign.

    I never finished MotB, because I found the whole spirit-eater thing to be very annoying, plus the battles against super-undead mobs and mage mobs started to get tedious. I still might run it again sometime, though. The playable fallen bear-god npc looked interesting, and I didn't include him in my party at the time, because I was trying to run with that druid guy. Seemed like no-brainers that I needed angel-girl and mage woman, and in hindsight, bear-god would probably have filled out the party better than druid-guy. If I recall correctly, I was playing an arcane warrior.
  • civian1991civian1991 Member Posts: 57
    edited September 2012

    I never finished MotB, because I found the whole spirit-eater thing to be very annoying,

    Yeah I didn't care for that either. Souls don't taste as great as fried chicken.I never finished it either, I was just exhausted from the main campaign....I really HATE Casavir - worst Paladin ever.
  • triclops41triclops41 Member Posts: 207

    I liked NWN1 better than NWN2, but I didn't hate NWN2, and I spent quite a bit of time playing it and running different character classes and party configurations through the main campaign.

    I never finished MotB, because I found the whole spirit-eater thing to be very annoying, plus the battles against super-undead mobs and mage mobs started to get tedious. I still might run it again sometime, though. The playable fallen bear-god npc looked interesting, and I didn't include him in my party at the time, because I was trying to run with that druid guy. Seemed like no-brainers that I needed angel-girl and mage woman, and in hindsight, bear-god would probably have filled out the party better than druid-guy. If I recall correctly, I was playing an arcane warrior.


    There was a mod to slow down the timer for the spirit eater mechanic that made MotB so much better. After you got rid of that as a constant harassment, the game become pretty amazing.
  • WardWard Member Posts: 1,305

    Their engine was very "unoptimized" to say it in nice words and after the neverending crashes trying to enter an inn I gave up and cursed it... Sorry for obsidian with that game, very talented guys but to me and many original nwn´ers they moved in a wrong direction.

    @NWN_babaYaga Someone else had this problem, @xLegionx I think. He didn't have enough free space on C:\ for the game to unpack temporary files.

    Just before you get to the inn you load about 10 areas, they need to go somewhere. Try it again with about 1.5GB of disk space available and it should work.

    I also suggest you do a disk cleanup and defragment your hard drive before you install any 5GB+ games like NWN2 because the space you free up for them gets separated into unorganized blocks.

  • WardWard Member Posts: 1,305
    edited September 2012
    My opinions of NWN are this:

    Original campaign = AMAZING.
    SoU = bull.
    HoU = slightly less amazing than the original campaign.
    Toolset = FANTASTIC.
    Fan content = GODINGLY.
    Graphics = horrible, but understandably.

    My opinions of NWN2:

    The worst bit about NWN2 is they patched the game so you can't see warlock's boobs anymore.

    Original campaign = shit until you get past the Neverwinter part, until then it's BORING.
    Haven't play the expansions or fanmade stuff.
    Toolset = irritating.
    Graphics = horrible.
    Gameplay = aweful.
  • State_LemmingState_Lemming Member Posts: 375
    Tried playing both Neverwinters, couldn't finish either.

    What was up with the camera in NWN2? The game looks like KOTOR and that camera worked just fine, how did they mess that up?

    I pretty much quit after the city guard milked me for the eighth favor of the game...just to get into a quarter of the city. Ugh that game was so boring.
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