Have you ever readjusted the experience points per quest in SoA?

It might sound a bit strange, but I used a mod that decreased quest xp to 10% of its original value, and it does balance the game a bit!
I mean, all quest from chapter 2 can solved when you're around levels 9-11. More than that makes them too easy.
No problems for chapter 3 either, you'll be around levels 12-14
Chapter 4 - 15-16
If you solve all big quests , by the end of the game you'll be around level 17-19
I think that is more interesting than using certain mods that gave villains astronomical powers, in order to be real challenges.
Have you ever tried it? What other stuff have you do to balance the game?
I mean, all quest from chapter 2 can solved when you're around levels 9-11. More than that makes them too easy.
No problems for chapter 3 either, you'll be around levels 12-14
Chapter 4 - 15-16
If you solve all big quests , by the end of the game you'll be around level 17-19
I think that is more interesting than using certain mods that gave villains astronomical powers, in order to be real challenges.
Have you ever tried it? What other stuff have you do to balance the game?
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Comments
Imposing balance by limiting the capabilities of players and opponents results, ideally, in a similar kind of challenge, but doesn't make for the same kind of dynamic and lengthy story/development, imo. So I generally prefer to allow my character to become very powerful, and then use various mods to make enemies smarter and/or more powerful.
http://forum.baldursgate.com/categories/role-playing
I'll be interested to see what you come up with. I've always wondered what he looks like. I imagine him to be something like Eldoth but not quite so smarmy.