[Resolved] Dragonspear no longer launches after update- Mac
octonyc
Member Posts: 2
I updated Dragonspear today and now the game does nothing when I hit the launch button. It worked perfectly yesterday, before I did the update. No error, no crash, it just doesn't do anything. I restarted the computer, no effect, then reinstalled the game, no effect. I'm using a Mac- El Capitan 10.11.2.
Post edited by Gate70 on
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Comments
Let us know if you found an alias in that location.
I'm not at my Mac right now, but if you go into the folder that has the launcher and open the Game Data folder, then open the numbered folder found there you will see the actual BG:EE app. Rename that app (just add an "x" to the end or something) and it should start working.
Thanks
However, every time I try to start a new game, I select my character and difficulty, press start, and then the game crashes instantly.
When I do it in Baldur's Gate, it leaves me an error message, when I do it in Siege, it does not.
Below is the VERY long report MacOS gives me.
Path: /Applications/Baldur's Gate - Enhanced Edition/*/Baldur's Gate - Enhanced Editionx.app/Contents/MacOS/Baldur's Gate - Enhanced Edition
Identifier: com.beamdog.baldursgateenhancededition
Version: 2.1.63.2 (2016302)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Baldur's Gate - Enhanced Edition [9785]
User ID: 501
Date/Time: 2016-04-23 21:25:38.738 -0600
OS Version: Mac OS X 10.11.4 (15E65)
Report Version: 11
Anonymous UUID: 854462EB-B8EA-DD56-ED2F-5940EA91A534
Sleep/Wake UUID: E3A0A343-7804-4A78-96CF-FC05F18FB7D5
Time Awake Since Boot: 300000 seconds
Time Since Wake: 4300 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000068
Exception Note: EXC_CORPSE_NOTIFY
VM Regions Near 0x68:
-->
__TEXT 000000010c350000-000000010cc28000 [ 9056K] r-x/rwx SM=COW /Applications/Baldur's Gate - Enhanced Edition/*/Baldur's Gate - Enhanced Editionx.app/Contents/MacOS/Baldur's Gate - Enhanced Edition
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_c.dylib 0x00007fff8e1680a5 flockfile + 4
1 libsystem_c.dylib 0x00007fff8e16b2f9 fwrite + 72
2 com.beamdog.baldursgateenhancededition 0x000000010c95d3f6 dimmWriteResourceWithData(CString const&, char const*, int, void*, unsigned int) + 222 (ChDimm.cpp:1416)
3 com.beamdog.baldursgateenhancededition 0x000000010c81b5f9 CInfGame::Marshal(CString const&) + 75 (infgame.cpp:3581)
4 com.beamdog.baldursgateenhancededition 0x000000010c825766 CInfGame::SaveGame(unsigned char, unsigned char, unsigned char) + 974 (infgame.cpp:6060)
5 com.beamdog.baldursgateenhancededition 0x000000010c789235 CMessageSaveGame::Run() + 147 (cmessage.cpp:12445)
6 com.beamdog.baldursgateenhancededition 0x000000010c77a54a CMessageHandler::AsynchronousUpdate() + 86 (cmessage.cpp:430)
7 com.beamdog.baldursgateenhancededition 0x000000010c9453ee CBaldurChitin::AsynchronousUpdate(unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) + 66 (cbaldurchitin.cpp:835)
8 com.beamdog.baldursgateenhancededition 0x000000010c966350 CChitin::Update() + 304 (Chitin.cpp:2448)
9 com.beamdog.baldursgateenhancededition 0x000000010c9664eb CChitin::WinMain() + 111 (Chitin.cpp:2531)
10 com.beamdog.baldursgateenhancededition 0x000000010c9442ba main + 193 (cbaldurchitin.cpp:291)
11 libdyld.dylib 0x00007fff97a195ad start + 1
Calls made by other processes targeting this process:
task_for_pid: 1
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 149171
thread_create: 0
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=245.1M resident=0K(0%) swapped_out_or_unallocated=245.1M(100%)
Writable regions: Total=308.5M written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=308.5M(100%)
VIRTUAL REGION
REGION TYPE SIZE COUNT (non-coalesced)
=========== ======= =======
Accelerate.framework 256K 3
Activity Tracing 2048K 2
CG backing stores 14.1M 4
CG image 60K 11
CG shared images 304K 8
CoreAnimation 104K 13
CoreUI image data 612K 7
CoreUI image file 192K 6
Dispatch continuations 16.0M 2
Foundation 4K 2
IOKit 7940K 2
Image IO 4K 2
Kernel Alloc Once 8K 3
MALLOC 203.6M 50
MALLOC guard page 32K 7
MALLOC_LARGE (reserved) 5648K 3 reserved VM address space (unallocated)
Memory Tag 242 12K 2
Memory Tag 249 156K 2
OpenCL 8K 2
OpenGL GLSL 256K 4
Process Corpse Info 2048K 2
STACK GUARD 56.0M 8
Stack 10.6M 10
VM_ALLOCATE 108K 11
VM_ALLOCATE (reserved) 36K 2 reserved VM address space (unallocated)
__DATA 55.6M 217
__GLSLBUILTINS 2588K 2
__IMAGE 528K 2
__LINKEDIT 100.2M 13
__TEXT 144.9M 223
__UNICODE 552K 2
mapped file 62.4M 62
shared memory 16.4M 9
=========== ======= =======
TOTAL 702.8M 665
TOTAL, minus reserved VM space 697.3M 665
Model: MacBookPro11,4, BootROM MBP114.0172.B09, 4 processors, Intel Core i7, 2.2 GHz, 16 GB, SMC 2.29f24
Graphics: Intel Iris Pro, Intel Iris Pro, Built-In
Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, 0x802C, 0x31364B544631473634485A2D314736453120
Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, 0x802C, 0x31364B544631473634485A2D314736453120
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x152), Broadcom BCM43xx 1.0 (7.21.95.175.1a6)
Bluetooth: Version 4.4.4f4 17685, 3 services, 27 devices, 1 incoming serial ports
Network Service: USB 10/100/1000 LAN, Ethernet, en5
Serial ATA Device: APPLE SSD SM0256G, 251 GB
USB Device: USB 3.0 Bus
USB Device: USB 10/100/1000 LAN
USB Device: Apple Internal Keyboard / Trackpad
USB Device: Bluetooth USB Host Controller
Thunderbolt Bus: MacBook Pro, Apple Inc., 27.1
There was a whole bunch of other stuff in there, but it's too long to post.
Any way to fix this?