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Modding Audio and Music Files

ajwzajwz Member Posts: 4,122
So, I'm working on something and I need to access the games music and audio files, which are stored under \music.

I'm using Audacity to convert the music into a different file format.
Now, when I open \theme\themea.acm from bgee in audacity, it works as expected and I can do this
However, in bg2ee, I cant seem to open a lot of the sound files in the same way. for example, if I do the same thing and open \theme\themea.acm then audacity doesn't recognise it.
Does anyone have experience with this before, and its there a way round it?

Comments

  • TressetTresset Member, Moderator Posts: 8,264
    You can use NI to convert the .acm files to .wav files.
  • ajwzajwz Member Posts: 4,122
    Haha, thanks, this pretty much solves all of my issues
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