Help me to creaty party
Danacm
Member Posts: 951
I just finished my monk (runk- edited ) run with yeslick, imoen, branwen, kivan, xan and i want to restart with a blade. I heard it fun etc, but i never finished with one, but now
The problem is i cant decide about the party.
I cant decide between neera and viconia based party it will be a minimal reload game. The blade will be true neutral. I really like to play neutral , but there isnt any neutral fighters so i need to use either good or evil ones.
Any opinions ?
The problem is i cant decide about the party.
I cant decide between neera and viconia based party it will be a minimal reload game. The blade will be true neutral. I really like to play neutral , but there isnt any neutral fighters so i need to use either good or evil ones.
Any opinions ?
Post edited by Danacm on
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Comments
There are plenty of neutral thieves to handle your trap finding and lock picking needs, though you can also get Montaron right out of the box. Simply kill of Xzar if you want, and pick up Edwin for your arcane needs. Any evil party needs Edwin in it.
Top it off with either Beoloth (for more arcane power) or Dorn (for more front-line muscle,) and you're good to go.
Kagain - works as a tank - give him a higher dex (gloves or potions) and he is amazing as a tank a ton of HP.
Dorn - the blackguard - powerful as well - with the dex gloves his AC goes down enough to be a good semi-tank good fighter - I used him as my tank in my current run. And he even comes with a magical weapon that is quite good.
Viconia - is probably the best cleric in the game but is weak and needs the ogre gloves of str to make her really useful. If she gets this item - she is set as a good backup fighter in melee and a very good cleric. Plus some fun interactions with some of the new NPCs.
Arcane power - Neera is the most powerful mage that is not evil - but she is a wild mage - which can be fun - plus she is fun and entertaining as well - some fun encounters with her.
Edwin - is evil - but oh so powerful - he should be illegal as a character - with his non-removal magical boosting item. Why do the evil characters get all the good stuff.
Baeloth - the drow sorcerer like Edwin is almost over powered but luckily he is a sorcerer and his spells are some what limited in selection - although overall its pretty good plus he casts more spells than a regular sorcerer can - another cheating evil character - he is really entertaining to have around.
You will of course need a thief (assuming you are not going to use Imoen if you are then you don't need another plus she can dual to a mage to make her more useful) just leave the dungeons until she gets her thief skills back. If you don't bring Imoen then Safana works the best as she comes with less baggage then the other thieves in the game - Alora comes too late meeting her in BG.
Rassad the Monk - I'd pick him up late in the game that way you can avoid the pains of keeping him alive when Rassad is at his worse - around level 6 or 7 is probably best - and you can do his quest as well. Having Rassad and Viconia on the same team is entertaining - something to try if you haven't done so already.
Coran - the best archer in the game with 20 dex (such a cheater) and 3 points in longbow (cheating again) - the only "good" character with stats that are impossible to get like Edwin and his amulet or Baeloth - an amazing 3rd back up fighter - but works best with bow - although to weak to use a composite longbow - give him a magical longbow or the glove of ogre str - and he works very quite well as a 3rd fighter or even 2nd fighter.
Since you are a bard - you don't want to take another one - unless you want another singer to make a band of it.
Jaheria and K - sadly K is a bit weak - but you could still work with him - Jaheria is a f/d and works will with a mixed group - with her druid spells she adds a different arcane mix to the casters. But with you as a bard and if you add Neera and Viconia you don't really need a 4th spell caster - although if you would like a multi-class character is probably the best to bring.
If you want some oddity to your team you can always bring Tiax along for a bit - makes a barely okay thief but a horrible cleric - he is the only cleric/thief in the game and he is quite crazy but he has a special power which can be useful.
And what about neera ? With her the a game is doable ? Because i never used cause of wild surges, and i like to play minimal reload. And of course i need to decide about romance if i reach bg2
With that out of the way, yeah, wild surges and reloads kind of go hand-in-hand.
That's not to say there are no helpful wild surges, as there are, it's just the bad ones seem to happen more to me. Though I wish once, just once, I would see the cow drop on someone.
An idea brought forward in another thread (which might have been patched in 2.0 ?? I don't know, I don't have it) is that the blade's offensive spin stacks with oil of speed which works with the Chelsey crusher. This means your blade can get 3 APR with a halberd (halbard). This ofc is only really an option if you only plan to play through BG1 and not continue on into SoD/SoA.
Edit: btw, you could bring the duo Jaheria and Khalid as frontliners, they are kinda neutral. Coran is a beast.
Being a wild mage - makes Neera a specialist mage - meaning she has an extra spell slot as well -and no opposing school unless you consider being a stable spell caster an opposition - which it can be at times but rarely fatal.
I suggest NOT using her first level wild mage spell (NRD) until you are at a much higher level unless you want to see some almost guaranteed wild surges. With the ring of wizardry Neera can cast a ton of first level spells. Keep one spell slot for her Nahal's Reckless Dweomer the first level spell just in case - with an emergency it is great to have being able to cast any spell regardless of whether or not you can cast it yet - so have Neera copy high level spells just for such a chance when you are in dire need of such a high level rescue spell. Imagine being able to cast cloud kill at level 2-3 and wiping out all oppositions all at once- normally you'd only be able to cast cloud kill at the end of the game but there is always the chance it doesn't work so it better be an emergency or if you just want to play around with it.
Low level mages have no real team buff spells so you don't need to worry about her casting them really. Remember it is just 5% for a wild surge - the odds are in your favor mostly.
Pay attention when Neera is casting - since sometimes her spells don't work at all (casting failure) - be prepared for that as it does happen slightly more frequently. Use wands to help her just in case - plus there is no casting time when you use them and in BG there is such a great variety and so many of them.
Safana is a chaotic neutral thief, and she's pretty solid. I personally prefer Skie, but she comes too late. Could always switch them out when the time comes.
Neera is a fine mage, and she's true neutral. I don't think you need to switch her out with any of the alternatives. Xan is lawful neutral, if for some reason you like him better, but you indicated you want to play with Neera.
Jaheira, Faldorn, and Branwen are all true neutral divine casters. I don't think anyone really likes Faldorn, but you can play her. Branwen's a mediocre slinger and a solid cleric. Jaheira's a mediocre fighter and an ok druid. You've asked about Viconia, which would be a departure from the true neutral party theme. If you choose her, have her replace Branwen, as she's a superior ranged attacker. Pick one or two of these characters and you should be covered for divine magic.
The big question comes in front-line fighter territory, since there are no neutral fighters. As a blade, you'll fill this role to some degree, but it would be nice to have some help, especially from a tank. If you picked Jaheira for your divine caster, you could always go with Khalid, since he's paired with her. You could make him the tank and give him the gloves of dex. Jaheira would be a flexible character, sometimes serving as a fighter, sometimes as a caster. This isn't a bad plan. If you want a stronger character than Khalid, Kagain has the best constitution (you'll need to give him gloves of dex), and Dorn has the best strength, with Minsc in second. Kivan could probably fit in your party pretty well too, as a chaotic good character.
Ultimately, my party would probably be:
PC (Blade)
Khalid
Jaheira
Branwen (or Viconia)
Safana (or Skie)
Neera
Currently I am running:
Pali that uses two hand swords and longbows as the main character
Dwarven Defender dual wielding axes, has a throwing axe and a long bow as well. Nice main tank
Elven ranger dual wielding long swords and using a longbow and is a stealth tank
Dwarven Fighter/Thief using scimitars and a longbow. Can tank as well as be a lock pick as I game him the helmet of dumathoin which gives him a 21 con.
Dwarven Fighter Cleric who uses War hammers and Flails and a Dwarven throwing hammer as a missile weapon. I am currently in BG2 SOA
Elven Fighter mage that dual wields short swords and uses a longbow
The Dwarves have very high saving throws.
The Dwarven defender is the best tank possible in the game IMO.
A high con fighter rogue can hang with the elven ranger
And a hammer using Dwarf cleric can use the dwarven throwing hammer and som many other cool hammers.
The pali lets ya use the holy swords in SoA and ToB
The Elves get bonuses with long swords and short swords and longbows. It's anentirely good alinged party as well.