[Known] A few bugs with multiple shamans, one particularly important.
Sids1188
Member Posts: 166
My charname shaman has finished BGEE and is now in SoD up to recruiting M'Khiin. After seeing her summon goblin spirits in the cutscene, I decided to give her a go, and found a couple of rather odd side-effects between our two dances:
1. The spirit dance states seem to affect each other in strange ways. If M'k summons some spirits and then Charname goes into her dance, M'k is able to move around without her spirits disappearing. If we chain our dances, we can move all over while keeping the spirits alive, as long as one of us is dancing. Doesn't always work, and I don't know what exactly the conditions are, but it happens frequently.
2. The spirit count seems to be shared between us. If M'k has her spirits out, my shaman is unable to summon any more and vice versa.
3. And this one is by far the most important. Ever since I added M'k to my party, our maximum spirits was set to 2 - I was level 9, she was level 7, both of use should be able to summon 3 each yet only 2 spirits can be summoned between us both. Especially problematic, is that removing her from my party leaves me still only able to summon 2 spirits. Worse still, loading an old save (before recruiting her) doesn't correct it either, nor does quitting the game and restarting it. It seems she has overwritten a variable in the game somewhere. This appears to be solved, see comment below.
TL:DR - If you are using a shaman, do not recruit M'Khiin. Probably don't create 2 shamans either, but I haven't tried that.
1. The spirit dance states seem to affect each other in strange ways. If M'k summons some spirits and then Charname goes into her dance, M'k is able to move around without her spirits disappearing. If we chain our dances, we can move all over while keeping the spirits alive, as long as one of us is dancing. Doesn't always work, and I don't know what exactly the conditions are, but it happens frequently.
2. The spirit count seems to be shared between us. If M'k has her spirits out, my shaman is unable to summon any more and vice versa.
3. And this one is by far the most important. Ever since I added M'k to my party, our maximum spirits was set to 2 - I was level 9, she was level 7, both of use should be able to summon 3 each yet only 2 spirits can be summoned between us both. Especially problematic, is that removing her from my party leaves me still only able to summon 2 spirits. Worse still, loading an old save (before recruiting her) doesn't correct it either, nor does quitting the game and restarting it. It seems she has overwritten a variable in the game somewhere. This appears to be solved, see comment below.
TL:DR - If you are using a shaman, do not recruit M'Khiin. Probably don't create 2 shamans either, but I haven't tried that.
Post edited by Gate70 on
2
Comments
The spirits also behave randomly, they sometimes follow the original shaman that summoned them, and sometimes they follow someone else. Sometimes they stand where they were summoned and don't move. Very strange.
Is this maybe an engine limitation? Devs don't want parties with 30 elemental spirits floating around at high levels? Regardless, I would think that even having just two shamans in a party wouldn't be an extreme use case, parties go around with two mages or two clerics all the time. It seems silly that shamans are simply incompatible with each other on this level.