So there are 4 multiclass combinations allowed by the rules but not by Baldur's Gate
PugPug
Member Posts: 560
After being embarrassed to hear my thief/bard dream was against the rules, I finally managed to track down a list of the combinations allowed in 2nd Edition.
Dual classing actually has no combination restrictions, and you can actually dual-class the same character more than once (though never back to a previous class), but all of that sounds really hard to implement, as cool as it might be.
Here are the four not included in Baldur's Gate:
• Druid/Mage
• Fighter/Mage/Druid
• Illusionist/Fighter
• Illusionist/Cleric
I guess two only pertain to gnomes, and the other two to druids, who the developers must have deemed similar enough to Clerics to let it slide.
I'd like to see them added to BG:EE though. What do you think?
The others are:
Fighter/Thief
Fighter/Cleric
Fighter/Druid
Fighter/Mage
Cleric/Ranger
Cleric/Mage
Cleric/Thief
Mage/Thief
Fighter/Mage/Cleric
Fighter/Mage/Thief
Illusionist/Thief
Dual classing actually has no combination restrictions, and you can actually dual-class the same character more than once (though never back to a previous class), but all of that sounds really hard to implement, as cool as it might be.
Here are the four not included in Baldur's Gate:
• Druid/Mage
• Fighter/Mage/Druid
• Illusionist/Fighter
• Illusionist/Cleric
I guess two only pertain to gnomes, and the other two to druids, who the developers must have deemed similar enough to Clerics to let it slide.
I'd like to see them added to BG:EE though. What do you think?
The others are:
Fighter/Thief
Fighter/Cleric
Fighter/Druid
Fighter/Mage
Cleric/Ranger
Cleric/Mage
Cleric/Thief
Mage/Thief
Fighter/Mage/Cleric
Fighter/Mage/Thief
Illusionist/Thief
3
Comments
And for your previous wish for Thief/Bard, it doesn't make a lot of sense for multiclass, but I can see it working very well for a dual class.
A level 10 or 12 bard has ~100 in pickpocketing, a decent song, and all or most of their spells. Dual classing something like that into a thief or a fighter seems like it would be badly broken, at least for SoA.
@PugPug For multis, I would have *loved* a Druid/Mage. I guess they tried to cover some of these things with kits? Avengers have a little Mage flavor, but not enough.
Kensai/Wildmage/Swashbuckler would be nice for me
2nd ed rules, IIRC, don't actually get very specific about Kits. They just say that kits are essentially there to make single-classes more appealing than just multiclasses. But I might be wrong, my memory is somewhat rusy.
But I'm right there with you, I'd love to see multiple kits become available for players, and it's been brought up a lot. Probably a bastardization of the rules, or at least definitely not what 2nd ed intended, but BG already breaks away from 2nd ed a lot. I did a bunch of research and testing and initially thought that it would be just fine, but it'd make things into a Powergamer Paradise so now I'm not so sure.
Really, it's up to the devs, but they've yet to make any mention of a decision, so... I've no idea.
'Cause I've been spending a lot of time with the manuals lately ( #fixingthem ), and the only druid multi-class I see in any of the various manuals is the Fighter/Druid.
Fighter/mage/cleric*
*Can get druid instead of Cleric
On the other hand, I seem to recall ranger/mage and ranger/druid may have been valid dualclass combos (though I don't remember them as multiclass ones) in 2nd edition rules, though I don't have the references at hand to verify that. That would be easy enough to mod, since you just have to change 0 to 1 in dualclass.2da for the RANGER row under the MAGE column and so on.
Edit: incidentally @Awong124, you can already become a dual-classed fighter/illusionist etc. - if you have the stats for the mage school in question (16 dex for illusionist, available to both humans and gnomes, p. 229 of the SoA manual). I just dualed Imoen to a thief/conjurer because her CON is high enough (and indeed she is eligible for several specialist schools).
Edit2: for the record, that was in the BG1 engine. There is some suggestion in the thread below that this doesn't work in the BG2 engine. If so, it's a bug in my opinion (particularly if it was working in BG1).
http://forum.baldursgate.com/discussion/5667/dual-class-kits
I would post a bug report for the specialist mage thing. Who wants to take charge of that task?
Edit: for the record, go ahead and file the report if you want... I would still have to DL the latest build and test it, which might not even work on my machine.
The specialist dual-classing has been reported already.