Shared XP discrepancy
TanukiParade
Member Posts: 2
Is all xp (group quest rewards, monster kills, etc.) intended to be shared equally with each party member? In my game, it is not.
I have just started a new game, made it to Kuldahar, and already the character in the first party spot (Paladin) has 100 more xp than the character in the last party spot (Sorcerer), and 60 more xp than the characters in the 4th and 5th spots. I'm curious what game mechanic might be causing this.
I have just started a new game, made it to Kuldahar, and already the character in the first party spot (Paladin) has 100 more xp than the character in the last party spot (Sorcerer), and 60 more xp than the characters in the 4th and 5th spots. I'm curious what game mechanic might be causing this.
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Comments
I know because of a guide on Gamefaqs and because after a while playing it's easy to notice
If you kill a goblin for 10xp then the first 4 characters in your lineup get 2 xp and the last 2 get 1 xp for a total of 10 xp given to the party.
Later the xp from enemies becomes much greater so it's a much more even distribution.
Still, this seems kinda detrimental to the squishies that are almost always put on the back line. They do just as much, and mages can even turn the tide of battle, but they get the least experience.
The XP is divided by 6 and the remainder is added one point at a time from top to bottom.
So if you kill a monster that gives 7 xp, each party member gets 1 xp each and the leader gets the spare for 2 xp.
Doesn't seem like much until you kill say 10 of those creatures at once. Everyone gets 10 xp, except for leader who gets 20 xp.
It is good to juggle the order once and awhile to keep things even but not really necessary