So, like the Sorcerer, the Shaman doesn't have a casting stat?
PugPug
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I see in the description that Wisdom does not give the class bonus spells. Is there any reason to have it above 3? Is spell failure chance implemented?
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But there certainly is a mechanical reason to have higher CHA, hence the reason for my posting of the baldursgate wiki.
Fair point on the SOD stuff, though. I wasn't thinking about how the SOD content added a bunch of new stat checks to conversations.
And technically, I think Sorcerers are Int casters in BG from the AD&D rules, but like the Shaman, it doesn't impact the mechanics that much.
The way Shaman works, though, is that you don't get more Shaman spells based on your amount of WIS. In terms of how I would RP a Shaman, I think it makes sense that a Shaman would have high WIS. But RP =/= mechanics.
And in BG2 you can Well, iirc, you cannot reduce any stat below 3. Ever. That's hardcoded into the game and is consistent with the 2E D&D rules.
Sidenote: I really am liking the below idea more and more. I almost feel like this should be a mod. I'm not sure if it's doable or not though, because even sorcerers are int-based in BG. I'm unsure if the "casting stats" are hardcoded to be either wisdom or intelligence in BG1/2.
2E P&P did have rules for "old" characters, where you got stat disadvantages for being over a certain age. But, since most folks probably avoided that like the plague, I'd imagine that rule didn't come into play very often, if ever. Theoretically, if Haste was abused a ton, then it could advance a character into "old age" range. Meh.
I think the justification as to why sorcerers use Charisma is explained by this entry from http://forgottenrealms.wikia.com/wiki/Sorcerer : In other words, a sorcerer uses his/her personal magnetism as the "lens" through which magic is viewed. They feel and command; magic reacts.
A wisdom of 3 will give a -3 penalty to save vs spell ("vs mind spells")
Sorcery is art. To be a great artist in our world you do not need a particularly high IQ (INT), you might be quite unpleasant in social interaction (CHA), you might have very little self-control (WIS), and you don't need to be able to put your leg bhind your head (DEX). And your body does not have to be exceptional, either (STR & CON). So that leaves us in need of an ability score, say "Artistry". This would apply to mechanical/tinker types, sorcerors, thieves, etc. It looks like D&D kind of defaults to either INT or CHA to cover the missing ability category, but neither of those make sense to me.
"Sorcerers create magic the way a poet creates poems, with inborn talent honed by practice. They have no books, no mentors, no theories -- just raw power that they direct at will."
"Inborn talent" and "practice" clearly have nothing to do with force of personality, or inner strength (which is really WIS anyway), or magnetic/emotional lenses as mentioned multiple times above. 3E must have been either flat out wrong, or it was talking about a statistic that really does not exist in D&D.
So how does a poet create poems? How does Dave Gaider write storylines for BGEE subplots? Does Dave have a really strong personality and focused emotional lens comparable to a Paladin?