Rangers and familiars
guston
Member Posts: 70
Why don't rangers get a familiar like Minsk? It doesn't have to be powerful but id like to have one just for fun. Minsk is like the worse ranger ever and he gets his own miniature giant space hamster but a ranger demigod cant even get a pet dog to play fetch with? I'm not complaining so much as I am genuinely curious. I don't know much about the game setting lore so I'm wondering if there is a reason for it. Was it a developer oversite. Were there game balance issues? Does the bhaalspawn smell and no animal wants to be his friend?
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Technically he can't be a ranger because his stats don't allow it. I always figured that Minsk's class is ranger because he has a hamster and says he's a ranger. He can actually cast some spells so that adds validity to his self identified status as ranger but his stats and abilities are closest to that of a fighter/berserker. He probably got hit on the head one day and decided that he can talk to hamsters and is therefore a ranger. Since he is a big strong guy i doubt many would have tried to argue with him.
And Beast Masters can cast Find Familiar (its a special ability) even though it was never listed as a class advantage in the kit description.
If people want to complain about illegal stats, there's the 20 dex and 20 con two NPCs have. While it's certainly possible they found stat boosting books themselves, it's extremely unlikely they did so at 1st level. I suppose though they could have played through B5 Horror on the Hill...
As for rules, Tanthalas pointed out that BMs have Find Familiar. I imagine that the devs didn't include pets of any kind (not even familiars), since computers were slower, pathing was hard enough as it was, and they probably figured that talking allies that leveled and could be raised were a lot more fun than non-talking, non-leveling pets that chunked all the time. That's what summons are for.
Obviously Anomen just chugged a potion of insight (sarcasm) before he dual classed.
Eg: Kagain's CON, Coran's DEX and weapon mastery, Haer'Daelis specialization, Aerie's races/class combo.
Aerie is an Avariel subrace, unlocking cleric/mage class
Edwin is a red wizard of thay, getting extra spells from double specialization
Kagain found a Tome of Con, i guess.
Coran.. i think there was a story behind it, but i dont remember anymore.
fun fact, a good aligned thief/mage dual with 17 dex will become illegal in BG2, since we are loosing a point of dex there, making it a 16. And ofc we are losing more stats in BG2 potentially making even more PC impossible.
So.. yeah.
The second most famous ranger in Forgotten Realms, (after Drizzt of course), is Dove Silverhand/Falconhand. She regularly wore full plate mail and uses a longsword
Heck if I ever get around to finding a group, one day I plan on making a 3e or 3.5e Paladin/Ranger/Fighter using Greatswords. While Archery and Dual Wielding are common among rangers, that never encompasses all rangers. They might merely be rangers who're still able to track, have general woodland knowledge etc.
http://forgottenrealms.wikia.com/wiki/Dove_Falconhand
But my question remains. What makes playing that kind of ranger different from playing just a fighter? Especially in the context of this video game?
Sure, there might be external role play options, but in-game, mechanically, they'd be almost completely the same.
I mean I still HAVE the option of stealthing or dual wielding, however, the difference between a base fighter and base ranger is trading the ability to attain grand mastery in a weapon (greatly nerfed in BG2 anyway) for being able to gain a favored enemy, which as I recall is +4 to hit and damage against the opponent. Depending on what favored enemy you pick (top 3 I know of are Dragon, Lich, Beholder in that order for BG2; Spiders and Ogres for BG1), you gain more than a benefit of grand mastery and you get it from level 1 against those opponents.
I won't even try to justify the rangers spells though because I find their spell list lacking, especially compared to a paladin =(
Kind of ironic considering they'd basically be shagging a new god. There's probably something in cleric tennants forbidding hooking up with other Gods.
But Rangers could also attract a Storm Giant, 2-5 treants, 1-2 Werebears or Weretigers, 2-4 Sprites, 1 Satyr, 1-2 Brownies, 1-4 Pixies, etc. In 2e, they seriously beefed up Dragons, to the point where they were fearsome beasts. But in 1e, they were relatively easy to kill.
Brownies? I assume that's a typo.